Is this a windows thing? My never overwrite unless I append validate to the command.
On Tue, Jan 22, 2013 at 5:27 PM, Jim Fountain <[email protected]> wrote: > That's a good practice to get used to. We've been doing this for many years > now. > > On Jan 22, 2013 2:06 PM, "Krillins World" <[email protected]> wrote: >> >> Why is it when the server launches and the script checks for server >> updates, the MOTD.TXT file gets 'replaced' without warning? This has been a >> nuance since CS:CZ and we found the only work around to prevent this file >> from getting overwritten by an 'update' is to add the following line into >> our server.cfg file (or another file the server.cfg in case they decided to >> overwrite this file in a future update, exec csgo_server.cfg). >> >> put this in the server.cfg or in csgo_server.cfg (if you have one) >> motdfile "kw-motd.txt" >> >> This is to alert all serverops to check their MOTD files due to them being >> reverted back to stock from a recent update as we have just discovered on >> our two servers. >> >> Best Regards, >> Krillin >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers _______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
