I use verify_all for my CZ updates and validate for all of my GO updates. It's just the way I've always done it. That's probably the difference. On Jan 22, 2013 3:15 PM, "Absurd Minds" <[email protected]> wrote:
> Is this a windows thing? My never overwrite unless I append validate > to the command. > > On Tue, Jan 22, 2013 at 5:27 PM, Jim Fountain <[email protected]> wrote: > > That's a good practice to get used to. We've been doing this for many > years > > now. > > > > On Jan 22, 2013 2:06 PM, "Krillins World" <[email protected]> > wrote: > >> > >> Why is it when the server launches and the script checks for server > >> updates, the MOTD.TXT file gets 'replaced' without warning? This has > been a > >> nuance since CS:CZ and we found the only work around to prevent this > file > >> from getting overwritten by an 'update' is to add the following line > into > >> our server.cfg file (or another file the server.cfg in case they > decided to > >> overwrite this file in a future update, exec csgo_server.cfg). > >> > >> put this in the server.cfg or in csgo_server.cfg (if you have one) > >> motdfile "kw-motd.txt" > >> > >> This is to alert all serverops to check their MOTD files due to them > being > >> reverted back to stock from a recent update as we have just discovered > on > >> our two servers. > >> > >> Best Regards, > >> Krillin > >> > >> _______________________________________________ > >> Csgo_servers mailing list > >> [email protected] > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > > > _______________________________________________ > > Csgo_servers mailing list > > [email protected] > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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