The maps folders in your servers are empty correct? SavSin On Feb 8, 2013 7:25 AM, "Dusan Tomic" <[email protected]> wrote:
> Windows - Fixed, for some unknown reason the update process most > certainly didn't mark some file as broken/old and it didn't get updated, > when you run clean install it runs perfectly fine. > > This is my startup line: > srcds -game csgo -console -usercon -maxplayers_override 12 +exec > server.cfg -ip <IP> +game_mode 1 +game_type 0 -tickrate 128 -authkey <KEY> > +host_workshop_collection 125499818 +workshop_start_map 125498553 -port > <PORT> > > After you do clean install on the first start the server will start on > de_dust, and once it downloads the maps from your collection it will switch > to the one you specified. > > NOTICE: when you do* rcon changelevel de_dust2_se* server changes the > map but it takes some time before it starts to change (5-10sec). > > Hope this helps. > ------------------------------ > *Od:* Dusan Tomic > *Poslato:* 8. februar 2013 15:59 > *Za:* Dusan Tomic > *Tema:* [Csgo_servers] Adding custom maps > > To make situation more weird, on one server vanilla worked (using > workshop) on second it didn't. though second one is not vanilla, it was > just updated, i'm running clean install on it to test. Will let you know > how it goes. > ------------------------------ > *Od:* Dusan Tomic > *Poslato:* 8. februar 2013 15:24 > *Za:* [email protected] > *Tema:* [Csgo_servers] Adding custom maps > > Ok, this is output on full vanilla server: > > *#Console initialized.* > *#Loading VPK file hashes for pure server operation.* > *#Game.dll loaded for "Counter-Strike: Global Offensive"* > *#CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.* > *#CGameEventManager::AddListener: event 'game_newmap' unknown.* > *#CGameEventManager::AddListener: event 'finale_start' unknown.* > *#CGameEventManager::AddListener: event 'round_start' unknown.* > *#CGameEventManager::AddListener: event 'round_end' unknown.* > *#CGameEventManager::AddListener: event 'difficulty_changed' unknown.* > *#GameTypes: initializing game types interface from GameModes.txt.* > *#GameTypes: merging game types interface from gamemodes_server.txt.* > *#Could not find ELO confiuration record for UID 13* > *#Could not find ELO confiuration record for UID 30* > *#GameTypes: missing mapgroupsSP entry for game type/mode > (custom/custom).* > *Server is hibernating* > *Particles: Missing 'particles/maps/gg_vietnam.pcf'* > *CDedicatedServerWorkshopManager::GetNewestSubscribedFiles* > *CDedicatedServerWorkshopManager::Init: Using auth key [xxx]* > *maxplayers set to 64* > *Required key "game_info" missing.* > *Unknown command "cl_bobamt_vert"* > *Unknown command "cl_bobamt_lat"* > *Unknown command "cl_bob_lower_amt"* > *Unknown command "cl_viewmodel_shift_left_amt"* > *Unknown command "cl_viewmodel_shift_right_amt"* > *Unknown command "cl_teamid_min"* > *Unknown command "cl_teamid_max"* > *Unknown command "cl_teamid_overhead"* > *Unknown command "cl_teamid_overhead_maxdist"* > *Server logging enabled.* > *Server logging data to file logs\L000_000_000_000_0_201302081521_000.log > * > *L 02/08/2013 - 15:21:54: Log file started (file > "logs\L000_000_000_000_0_201302081521_000.log") (game > "E:\CSGO\vanila\csgo") (version "5204")* > *L 02/08/2013 - 15:21:54: server_cvar: "sv_tags" "rs,serpent,srb"* > *L 02/08/2013 - 15:21:54: server_cvar: "sv_password" "***PROTECTED***"* > *Unknown command "sv_maxcmdrate"* > *Writing cfg/banned_user.cfg.* > *Writing cfg/banned_ip.cfg.* > *maxplayers set to 64* > *L 02/08/2013 - 15:21:54: server_cvar: "tv_enable" "1"* > *L 02/08/2013 - 15:21:54: server_cvar: "tv_relaypassword" > "***PROTECTED***"* > *Server waking up from hibernation* > *--------------------------------------------------------* > *sv_pure set to 0.* > *--------------------------------------------------------* > *Unknown command "mat_bloom_scalefactor_scalar"* > * > * > * > * > > * > * > ------------------------------ > *Od:* [email protected] [ > [email protected]] u ime korisnika David > Fountain [[email protected]] > *Poslato:* 8. februar 2013 15:18 > *Za:* [email protected] > *Tema:* Re: [Csgo_servers] Adding custom maps > > Mapgroups. I can't use the workshop until I can dedicate time to it I > work 12 hour days so gone most of the day. I'm going to be testing tonight > when I get home I'll post my results > > SavSin > On Feb 8, 2013 6:16 AM, "Dusan Tomic" <[email protected]> wrote: > >> Using workshop or mapgroups? >> ------------------------------ >> *Od:* [email protected] [ >> [email protected]] u ime korisnika David >> Fountain [[email protected]] >> *Poslato:* 8. februar 2013 15:05 >> *Za:* [email protected] >> *Tema:* Re: [Csgo_servers] Adding custom maps >> >> I was able to connect I didn't play though >> >> SavSin >> On Feb 8, 2013 3:36 AM, "Dusan Tomic" <[email protected]> wrote: >> >>> No one? I mean, great Josh managed to help with crash bug but the end >>> goal still not achieved. Anyone has windows server working as it supposed >>> to be (someone actually connected to it)? >>> ------------------------------ >>> *Od:* [email protected] [ >>> [email protected]] u ime korisnika Dusan >>> Tomic [[email protected]] >>> *Poslato:* 8. februar 2013 11:18 >>> *Za:* [email protected] >>> *Tema:* [Csgo_servers] Adding custom maps >>> >>> I stand corrected, have the same issue: >>> *"Failed to find and connect to an acceptable dedicated game server"* >>> ------------------------------ >>> *Od:* [email protected] [ >>> [email protected]] u ime korisnika Dusan >>> Tomic [[email protected]] >>> *Poslato:* 8. februar 2013 11:07 >>> *Za:* [email protected] >>> *Tema:* [Csgo_servers] Adding custom maps >>> >>> Use this for startup and it should work: >>> srcds -game csgo -console -usercon -maxplayers_override 12 +exec >>> server.cfg -ip xxx +game_mode 1 +game_type 0 -tickrate 128 -authkey xxx >>> +host_workshop_collection 125499818 +workshop_start_map 125498553 -port >>> 27016 >>> ------------------------------ >>> *Od:* [email protected] [ >>> [email protected]] u ime korisnika Collin >>> Howard [[email protected]] >>> *Poslato:* 8. februar 2013 8:48 >>> *Za:* [email protected] >>> *Tema:* Re: [Csgo_servers] Adding custom maps >>> >>> Still not freaking working. New install, made sure no _se maps were >>> there. Did not edit the gamemodes.txt still says the same error message >>> when someone tries to join. Seriously valve, find a better system! >>> >>> >>> ------------------------------ >>> *From:* "[email protected]" <[email protected]> >>> *To:* [email protected] >>> *Sent:* Friday, February 8, 2013 2:23:29 AM >>> *Subject:* Re: [Csgo_servers] Adding custom maps >>> >>> There is a new command for the map start: +workshop_start_map >>> >>> Don't forget to remove all *_se maps from your maps folder. They are >>> redownloaded with the workshop. >>> >>> deStrO >>> >>> Le 2013-02-08 08:15, Jim Fountain a écrit : >>> > You're supposed to use the map file number instead of the name for >>> > the starting map. >>> > On Feb 7, 2013 10:57 PM, "Collin Howard" <[email protected]> wrote: >>> > >>> >> Raging quite a bit here right now because I cant get the map >>> collections to work. >>> >> >>> >> I am trying to run a scrim server, with no metamod or sourcemod etc. >>> using a map collection but once it starts up and ppl try to join it just >>> says "Failed to find and connect to an acceptable dedicated game server" >>> >> >>> >> this is my start line gameserverscsgoscrimsrcds.exe srcds -game csgo >>> +ip xxx +port 27015 -console -usercon +game_type 0 +game_mode 1 -authkey >>> xxx +host_workshop_collection 125628516 +workshop_start_map de_dust2_se >>> -tickrate 128 >>> >> >>> >> Anyone know why the server is not working? This is just becoming more >>> of a hassle than being user friendly. >>> >> >>> >> P.S. That start map command doesnt work either btw, takes me to a >>> random map in my collection. >>> >> >>> >> ------------------------- >>> >> FROM: Collin Howard <[email protected]> >>> >> TO: Collin Howard <[email protected]>; " >>> [email protected]" < >>> [email protected]>; " >>> [email protected]" < >>> [email protected]> >>> >> SENT: Thursday, February 7, 2013 11:06:03 PM >>> >> SUBJECT: [Csgo_servers] Adding custom maps >>> >> >>> >> Heres a question. I may have missed the answer in the 200 emails >>> received today due to the update. >>> >> >>> >> I have a server with all custom maps made by a mapper for me, not >>> added to any workshop or anything like that, not even available anywhere >>> online. Can I still work with them? If so, how? Am I still able to use the >>> old mapgroup method to be able to play with those maps on the custom server? >>> >> >>> >> Regards. >>> >> >>> >> _______________________________________________ >>> >> Csgo_servers mailing list >>> >> [email protected] >>> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers[1] >>> > >>> > >>> > Links: >>> > ------ >>> > [1] >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> > >>> > _______________________________________________ >>> > Csgo_servers mailing list >>> > [email protected] >>> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected] >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected] >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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