The maps folders in your servers are empty correct?

SavSin
On Feb 8, 2013 7:25 AM, "Dusan Tomic" <[email protected]> wrote:

>  Windows - Fixed, for some unknown reason the update process most
> certainly didn't mark some file as broken/old and it didn't get updated,
> when you run clean install it runs perfectly fine.
>
>  This is my startup line:
> srcds -game csgo -console -usercon -maxplayers_override 12 +exec
> server.cfg -ip <IP> +game_mode 1 +game_type 0 -tickrate 128 -authkey <KEY>
> +host_workshop_collection 125499818 +workshop_start_map 125498553 -port
> <PORT>
>
>  After you do clean install on the first start the server will start on
> de_dust, and once it downloads the maps from your collection it will switch
> to the one you specified.
>
>  NOTICE: when you do* rcon changelevel de_dust2_se* server changes the
> map but it takes some time before it starts to change (5-10sec).
>
>  Hope this helps.
>  ------------------------------
> *Od:* Dusan Tomic
> *Poslato:* 8. februar 2013 15:59
> *Za:* Dusan Tomic
> *Tema:* [Csgo_servers] Adding custom maps
>
>   To make situation more weird, on one server vanilla worked (using
> workshop) on second it didn't. though second one is not vanilla, it was
> just updated, i'm running clean install on it to test. Will let you know
> how it goes.
>  ------------------------------
> *Od:* Dusan Tomic
> *Poslato:* 8. februar 2013 15:24
> *Za:* [email protected]
> *Tema:* [Csgo_servers] Adding custom maps
>
>   Ok, this is output on full vanilla server:
>
>   *#Console initialized.*
>  *#Loading VPK file hashes for pure server operation.*
>  *#Game.dll loaded for "Counter-Strike: Global Offensive"*
>  *#CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.*
>  *#CGameEventManager::AddListener: event 'game_newmap' unknown.*
>  *#CGameEventManager::AddListener: event 'finale_start' unknown.*
>  *#CGameEventManager::AddListener: event 'round_start' unknown.*
>  *#CGameEventManager::AddListener: event 'round_end' unknown.*
>  *#CGameEventManager::AddListener: event 'difficulty_changed' unknown.*
>  *#GameTypes: initializing game types interface from GameModes.txt.*
>  *#GameTypes: merging game types interface from gamemodes_server.txt.*
>  *#Could not find ELO confiuration record for UID 13*
>  *#Could not find ELO confiuration record for UID 30*
>  *#GameTypes: missing mapgroupsSP entry for game type/mode
> (custom/custom).*
>  *Server is hibernating*
>  *Particles: Missing 'particles/maps/gg_vietnam.pcf'*
>  *CDedicatedServerWorkshopManager::GetNewestSubscribedFiles*
>  *CDedicatedServerWorkshopManager::Init: Using auth key [xxx]*
>  *maxplayers set to 64*
>  *Required key "game_info" missing.*
>  *Unknown command "cl_bobamt_vert"*
>  *Unknown command "cl_bobamt_lat"*
>  *Unknown command "cl_bob_lower_amt"*
>  *Unknown command "cl_viewmodel_shift_left_amt"*
>  *Unknown command "cl_viewmodel_shift_right_amt"*
>  *Unknown command "cl_teamid_min"*
>  *Unknown command "cl_teamid_max"*
>  *Unknown command "cl_teamid_overhead"*
>  *Unknown command "cl_teamid_overhead_maxdist"*
>  *Server logging enabled.*
>  *Server logging data to file logs\L000_000_000_000_0_201302081521_000.log
> *
>  *L 02/08/2013 - 15:21:54: Log file started (file
> "logs\L000_000_000_000_0_201302081521_000.log") (game
> "E:\CSGO\vanila\csgo") (version "5204")*
>  *L 02/08/2013 - 15:21:54: server_cvar: "sv_tags" "rs,serpent,srb"*
>  *L 02/08/2013 - 15:21:54: server_cvar: "sv_password" "***PROTECTED***"*
>  *Unknown command "sv_maxcmdrate"*
>  *Writing cfg/banned_user.cfg.*
>  *Writing cfg/banned_ip.cfg.*
>  *maxplayers set to 64*
>  *L 02/08/2013 - 15:21:54: server_cvar: "tv_enable" "1"*
>  *L 02/08/2013 - 15:21:54: server_cvar: "tv_relaypassword"
> "***PROTECTED***"*
>  *Server waking up from hibernation*
>  *--------------------------------------------------------*
>  *sv_pure set to 0.*
>  *--------------------------------------------------------*
>  *Unknown command "mat_bloom_scalefactor_scalar"*
>  *
> *
> *
> *
>
> *
> *
>  ------------------------------
> *Od:* [email protected] [
> [email protected]] u ime korisnika David
> Fountain [[email protected]]
> *Poslato:* 8. februar 2013 15:18
> *Za:* [email protected]
> *Tema:* Re: [Csgo_servers] Adding custom maps
>
>   Mapgroups. I can't use the workshop until I can dedicate time to it I
> work 12 hour days so gone most of the day. I'm going to be testing tonight
> when I get home I'll post my results
>
> SavSin
> On Feb 8, 2013 6:16 AM, "Dusan Tomic" <[email protected]> wrote:
>
>>  Using workshop or mapgroups?
>>  ------------------------------
>> *Od:* [email protected] [
>> [email protected]] u ime korisnika David
>> Fountain [[email protected]]
>> *Poslato:* 8. februar 2013 15:05
>> *Za:* [email protected]
>> *Tema:* Re: [Csgo_servers] Adding custom maps
>>
>>   I was able to connect I didn't play though
>>
>> SavSin
>> On Feb 8, 2013 3:36 AM, "Dusan Tomic" <[email protected]> wrote:
>>
>>>  No one? I mean, great Josh managed to help with crash bug but the end
>>> goal still not achieved. Anyone has windows server working as it supposed
>>> to be (someone actually connected to it)?
>>>  ------------------------------
>>> *Od:* [email protected] [
>>> [email protected]] u ime korisnika Dusan
>>> Tomic [[email protected]]
>>> *Poslato:* 8. februar 2013 11:18
>>> *Za:* [email protected]
>>> *Tema:* [Csgo_servers] Adding custom maps
>>>
>>>   I stand corrected, have the same issue:
>>> *"Failed to find and connect to an acceptable dedicated game server"*
>>>  ------------------------------
>>> *Od:* [email protected] [
>>> [email protected]] u ime korisnika Dusan
>>> Tomic [[email protected]]
>>> *Poslato:* 8. februar 2013 11:07
>>> *Za:* [email protected]
>>> *Tema:* [Csgo_servers] Adding custom maps
>>>
>>>   Use this for startup and it should work:
>>>  srcds -game csgo -console -usercon -maxplayers_override 12 +exec
>>> server.cfg -ip xxx +game_mode 1 +game_type 0 -tickrate 128 -authkey xxx
>>> +host_workshop_collection 125499818 +workshop_start_map 125498553 -port
>>> 27016
>>>  ------------------------------
>>> *Od:* [email protected] [
>>> [email protected]] u ime korisnika Collin
>>> Howard [[email protected]]
>>> *Poslato:* 8. februar 2013 8:48
>>> *Za:* [email protected]
>>> *Tema:* Re: [Csgo_servers] Adding custom maps
>>>
>>>   Still not freaking working. New install, made sure no _se maps were
>>> there. Did not edit the gamemodes.txt still says the same error message
>>> when someone tries to join. Seriously valve, find a better system!
>>>
>>>
>>>   ------------------------------
>>> *From:* "[email protected]" <[email protected]>
>>> *To:* [email protected]
>>> *Sent:* Friday, February 8, 2013 2:23:29 AM
>>> *Subject:* Re: [Csgo_servers] Adding custom maps
>>>
>>> There is a new command for the map start: +workshop_start_map
>>>
>>> Don't forget to remove all *_se maps from your maps folder. They are
>>> redownloaded with the workshop.
>>>
>>> deStrO
>>>
>>> Le 2013-02-08 08:15, Jim Fountain a écrit :
>>> > You're supposed to use the map file number instead of the name for
>>> > the starting map.
>>> > On Feb 7, 2013 10:57 PM, "Collin Howard" <[email protected]> wrote:
>>> >
>>> >> Raging quite a bit here right now because I cant get the map
>>> collections to work.
>>> >>
>>> >> I am trying to run a scrim server, with no metamod or sourcemod etc.
>>> using a map collection but once it starts up and ppl try to join it just
>>> says "Failed to find and connect to an acceptable dedicated game server"
>>> >>
>>> >> this is my start line gameserverscsgoscrimsrcds.exe srcds -game csgo
>>> +ip xxx +port 27015 -console -usercon +game_type 0 +game_mode 1 -authkey
>>> xxx +host_workshop_collection 125628516 +workshop_start_map de_dust2_se
>>> -tickrate 128
>>> >>
>>> >> Anyone know why the server is not working? This is just becoming more
>>> of a hassle than being user friendly.
>>> >>
>>> >> P.S. That start map command doesnt work either btw, takes me to a
>>> random map in my collection.
>>> >>
>>> >> -------------------------
>>> >> FROM: Collin Howard <[email protected]>
>>> >> TO: Collin Howard <[email protected]>; "
>>> [email protected]" <
>>> [email protected]>; "
>>> [email protected]" <
>>> [email protected]>
>>> >> SENT: Thursday, February 7, 2013 11:06:03 PM
>>> >> SUBJECT: [Csgo_servers] Adding custom maps
>>> >>
>>> >> Heres a question. I may have missed the answer in the 200 emails
>>> received today due to the update.
>>> >>
>>> >> I have a server with all custom maps made by a mapper for me, not
>>> added to any workshop or anything like that, not even available anywhere
>>> online. Can I still work with them? If so, how? Am I still able to use the
>>> old mapgroup method to be able to play with those maps on the custom server?
>>> >>
>>> >> Regards.
>>> >>
>>> >> _______________________________________________
>>> >> Csgo_servers mailing list
>>> >> [email protected]
>>> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers[1]
>>> >
>>> >
>>> > Links:
>>> > ------
>>> > [1]
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>> >
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>>
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>
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