Was by default, after first start it has non_se maps and /workshop/ID/mapname 
after it starts to download from collection.
________________________________
Od: [email protected] 
[[email protected]] u ime korisnika David Fountain 
[[email protected]]
Poslato: 8. februar 2013 16:53
Za: [email protected]
Tema: Re: [Csgo_servers] Adding custom maps


The maps folders in your servers are empty correct?

SavSin

On Feb 8, 2013 7:25 AM, "Dusan Tomic" 
<[email protected]<mailto:[email protected]>> wrote:
Windows - Fixed, for some unknown reason the update process most certainly 
didn't mark some file as broken/old and it didn't get updated, when you run 
clean install it runs perfectly fine.

This is my startup line:
srcds -game csgo -console -usercon -maxplayers_override 12 +exec server.cfg -ip 
<IP> +game_mode 1 +game_type 0 -tickrate 128 -authkey <KEY> 
+host_workshop_collection 125499818 +workshop_start_map 125498553 -port <PORT>

After you do clean install on the first start the server will start on de_dust, 
and once it downloads the maps from your collection it will switch to the one 
you specified.

NOTICE: when you do rcon changelevel de_dust2_se server changes the map but it 
takes some time before it starts to change (5-10sec).

Hope this helps.
________________________________
Od: Dusan Tomic
Poslato: 8. februar 2013 15:59
Za: Dusan Tomic
Tema: [Csgo_servers] Adding custom maps

To make situation more weird, on one server vanilla worked (using workshop) on 
second it didn't. though second one is not vanilla, it was just updated, i'm 
running clean install on it to test. Will let you know how it goes.
________________________________
Od: Dusan Tomic
Poslato: 8. februar 2013 15:24
Za: 
[email protected]<mailto:[email protected]>
Tema: [Csgo_servers] Adding custom maps

Ok, this is output on full vanilla server:

#Console initialized.
#Loading VPK file hashes for pure server operation.
#Game.dll loaded for "Counter-Strike: Global Offensive"
#CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
#CGameEventManager::AddListener: event 'game_newmap' unknown.
#CGameEventManager::AddListener: event 'finale_start' unknown.
#CGameEventManager::AddListener: event 'round_start' unknown.
#CGameEventManager::AddListener: event 'round_end' unknown.
#CGameEventManager::AddListener: event 'difficulty_changed' unknown.
#GameTypes: initializing game types interface from GameModes.txt.
#GameTypes: merging game types interface from gamemodes_server.txt.
#Could not find ELO confiuration record for UID 13
#Could not find ELO confiuration record for UID 30
#GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
Server is hibernating
Particles: Missing 'particles/maps/gg_vietnam.pcf'
CDedicatedServerWorkshopManager::GetNewestSubscribedFiles
CDedicatedServerWorkshopManager::Init: Using auth key [xxx]
maxplayers set to 64
Required key "game_info" missing.
Unknown command "cl_bobamt_vert"
Unknown command "cl_bobamt_lat"
Unknown command "cl_bob_lower_amt"
Unknown command "cl_viewmodel_shift_left_amt"
Unknown command "cl_viewmodel_shift_right_amt"
Unknown command "cl_teamid_min"
Unknown command "cl_teamid_max"
Unknown command "cl_teamid_overhead"
Unknown command "cl_teamid_overhead_maxdist"
Server logging enabled.
Server logging data to file logs\L000_000_000_000_0_201302081521_000.log
L 02/08/2013 - 15:21:54: Log file started (file 
"logs\L000_000_000_000_0_201302081521_000.log") (game "E:\CSGO\vanila\csgo") 
(version "5204")
L 02/08/2013 - 15:21:54: server_cvar: "sv_tags" "rs,serpent,srb"
L 02/08/2013 - 15:21:54: server_cvar: "sv_password" "***PROTECTED***"
Unknown command "sv_maxcmdrate"
Writing cfg/banned_user.cfg.
Writing cfg/banned_ip.cfg.
maxplayers set to 64
L 02/08/2013 - 15:21:54: server_cvar: "tv_enable" "1"
L 02/08/2013 - 15:21:54: server_cvar: "tv_relaypassword" "***PROTECTED***"
Server waking up from hibernation
--------------------------------------------------------
sv_pure set to 0.
--------------------------------------------------------
Unknown command "mat_bloom_scalefactor_scalar"



________________________________
Od: 
[email protected]<mailto:[email protected]>
 
[[email protected]<mailto:[email protected]>]
 u ime korisnika David Fountain [[email protected]<mailto:[email protected]>]
Poslato: 8. februar 2013 15:18
Za: 
[email protected]<mailto:[email protected]>
Tema: Re: [Csgo_servers] Adding custom maps


Mapgroups. I can't use the workshop until I can dedicate time to it I work 12 
hour days so gone most of the day. I'm going to be testing tonight when I get 
home I'll post my results

SavSin

On Feb 8, 2013 6:16 AM, "Dusan Tomic" 
<[email protected]<mailto:[email protected]>> wrote:
Using workshop or mapgroups?
________________________________
Od: 
[email protected]<mailto:[email protected]>
 
[[email protected]<mailto:[email protected]>]
 u ime korisnika David Fountain [[email protected]<mailto:[email protected]>]
Poslato: 8. februar 2013 15:05
Za: 
[email protected]<mailto:[email protected]>
Tema: Re: [Csgo_servers] Adding custom maps


I was able to connect I didn't play though

SavSin

On Feb 8, 2013 3:36 AM, "Dusan Tomic" 
<[email protected]<mailto:[email protected]>> wrote:
No one? I mean, great Josh managed to help with crash bug but the end goal 
still not achieved. Anyone has windows server working as it supposed to be 
(someone actually connected to it)?
________________________________
Od: 
[email protected]<mailto:[email protected]>
 
[[email protected]<mailto:[email protected]>]
 u ime korisnika Dusan Tomic [[email protected]<mailto:[email protected]>]
Poslato: 8. februar 2013 11:18
Za: 
[email protected]<mailto:[email protected]>
Tema: [Csgo_servers] Adding custom maps

I stand corrected, have the same issue:
"Failed to find and connect to an acceptable dedicated game server"
________________________________
Od: 
[email protected]<mailto:[email protected]>
 
[[email protected]<mailto:[email protected]>]
 u ime korisnika Dusan Tomic [[email protected]<mailto:[email protected]>]
Poslato: 8. februar 2013 11:07
Za: 
[email protected]<mailto:[email protected]>
Tema: [Csgo_servers] Adding custom maps

Use this for startup and it should work:
 srcds -game csgo -console -usercon -maxplayers_override 12 +exec server.cfg 
-ip xxx +game_mode 1 +game_type 0 -tickrate 128 -authkey xxx 
+host_workshop_collection 125499818 +workshop_start_map 125498553 -port 27016
________________________________
Od: 
[email protected]<mailto:[email protected]>
 
[[email protected]<mailto:[email protected]>]
 u ime korisnika Collin Howard [[email protected]<mailto:[email protected]>]
Poslato: 8. februar 2013 8:48
Za: 
[email protected]<mailto:[email protected]>
Tema: Re: [Csgo_servers] Adding custom maps

Still not freaking working. New install, made sure no _se maps were there. Did 
not edit the gamemodes.txt still says the same error message when someone tries 
to join. Seriously valve, find a better system!


________________________________
From: "[email protected]<mailto:[email protected]>" 
<[email protected]<mailto:[email protected]>>
To: 
[email protected]<mailto:[email protected]>
Sent: Friday, February 8, 2013 2:23:29 AM
Subject: Re: [Csgo_servers] Adding custom maps

There is a new command for the map start: +workshop_start_map

Don't forget to remove all *_se maps from your maps folder. They are 
redownloaded with the workshop.

deStrO

Le 2013-02-08 08:15, Jim Fountain a écrit :
> You're supposed to use the map file number instead of the name for
> the starting map.
> On Feb 7, 2013 10:57 PM, "Collin Howard" 
> <[email protected]<mailto:[email protected]>> wrote:
>
>> Raging quite a bit here right now because I cant get the map collections to 
>> work.
>>
>> I am trying to run a scrim server, with no metamod or sourcemod etc. using a 
>> map collection but once it starts up and ppl try to join it just says 
>> "Failed to find and connect to an acceptable dedicated game server"
>>
>> this is my start line gameserverscsgoscrimsrcds.exe srcds -game csgo +ip xxx 
>> +port 27015 -console -usercon +game_type 0 +game_mode 1 -authkey xxx 
>> +host_workshop_collection 125628516 +workshop_start_map de_dust2_se 
>> -tickrate 128
>>
>> Anyone know why the server is not working? This is just becoming more of a 
>> hassle than being user friendly.
>>
>> P.S. That start map command doesnt work either btw, takes me to a random map 
>> in my collection.
>>
>> -------------------------
>> FROM: Collin Howard <[email protected]<mailto:[email protected]>>
>> TO: Collin Howard <[email protected]<mailto:[email protected]>>; 
>> "[email protected]<mailto:[email protected]>"
>>  
>> <[email protected]<mailto:[email protected]>>;
>>  
>> "[email protected]<mailto:[email protected]>"
>>  
>> <[email protected]<mailto:[email protected]>>
>> SENT: Thursday, February 7, 2013 11:06:03 PM
>> SUBJECT: [Csgo_servers] Adding custom maps
>>
>> Heres a question. I may have missed the answer in the 200 emails received 
>> today due to the update.
>>
>> I have a server with all custom maps made by a mapper for me, not added to 
>> any workshop or anything like that, not even available anywhere online. Can 
>> I still work with them? If so, how? Am I still able to use the old mapgroup 
>> method to be able to play with those maps on the custom server?
>>
>> Regards.
>>
>> _______________________________________________
>> Csgo_servers mailing list
>> [email protected]<mailto:[email protected]>
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers [1]
>
>
> Links:
> ------
> [1] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
> _______________________________________________
> Csgo_servers mailing list
> [email protected]<mailto:[email protected]>
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