So, I have just done a fresh reinstall for my competitive server, have not 
edited any of the config files. here is the start up paramenter im using:

\srcds.exe srcds -game csgo -ip xxx +port 27015 -console -usercon +game_type 0 
+game_mode 1 -authkey xxx +host_workshop_collection 125628516 
+workshop_start_map 125488374 -tickrate 128


and when I try to join that server, it says the same thing again, "Failed to 
find and connect to an acceptable dedicated game server"


________________________________
 From: Dusan Tomic <[email protected]>
To: "[email protected]" <[email protected]> 
Sent: Friday, February 8, 2013 10:55:49 AM
Subject: [Csgo_servers]  Adding custom maps
 

 
Was by default, after first start it has non_se maps and /workshop/ID/mapname 
after it starts to download from collection.


________________________________
 
Od: [email protected] 
[[email protected]] u ime korisnika David Fountain 
[[email protected]]
Poslato: 8. februar 2013 16:53
Za: [email protected]
Tema: Re: [Csgo_servers] Adding custom maps


The maps folders in your servers are empty correct? 
SavSin
On Feb 8, 2013 7:25 AM, "Dusan Tomic" <[email protected]> wrote:

Windows - Fixed, for some unknown reason the update process most certainly 
didn't mark some file as broken/old and it didn't get updated, when you run 
clean install it runs perfectly fine. 
>
>
>This is my startup line:
>srcds -game csgo -console -usercon -maxplayers_override 12 +exec server.cfg 
>-ip <IP> +game_mode 1 +game_type 0 -tickrate 128 -authkey <KEY> 
>+host_workshop_collection 125499818 +workshop_start_map 125498553 -port <PORT> 
>
>
>After you do clean install on the first start the server will start on 
>de_dust, and once it downloads the maps from your collection it will switch to 
>the one you specified.
>
>
>NOTICE: when you dorcon changelevel de_dust2_se server changes the map but it 
>takes some time before it starts to change (5-10sec).
>
>
>Hope this helps.
>
>
>________________________________
> 
>Od: Dusan Tomic
>Poslato: 8. februar 2013 15:59
>Za: Dusan Tomic
>Tema: [Csgo_servers] Adding custom maps
>
>
>To make situation more weird, on one server vanilla worked (using workshop) on 
>second it didn't. though second one is not vanilla, it was just updated, i'm 
>running clean install on it to test. Will let you know how it goes.
>
>
>________________________________
> 
>Od: Dusan Tomic
>Poslato: 8. februar 2013 15:24
>Za: [email protected]
>Tema: [Csgo_servers] Adding custom maps
>
>
>Ok, this is output on full vanilla server: 
>
>
>#Console initialized.
>>#Loading VPK file hashes for pure server operation.
>>#Game.dll loaded for "Counter-Strike: Global Offensive"
>>#CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
>>#CGameEventManager::AddListener: event 'game_newmap' unknown.
>>#CGameEventManager::AddListener: event 'finale_start' unknown.
>>#CGameEventManager::AddListener: event 'round_start' unknown.
>>#CGameEventManager::AddListener: event 'round_end' unknown.
>>#CGameEventManager::AddListener: event 'difficulty_changed' unknown.
>>#GameTypes: initializing game types interface from GameModes.txt.
>>#GameTypes: merging game types interface from gamemodes_server.txt.
>>#Could not find ELO confiuration record for UID 13
>>#Could not find ELO confiuration record for UID 30
>>#GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
>>Server is hibernating
>>Particles: Missing 'particles/maps/gg_vietnam.pcf'
>>CDedicatedServerWorkshopManager::GetNewestSubscribedFiles
>>CDedicatedServerWorkshopManager::Init: Using auth key [xxx]
>>maxplayers set to 64
>>Required key "game_info" missing.
>>Unknown command "cl_bobamt_vert"
>>Unknown command "cl_bobamt_lat"
>>Unknown command "cl_bob_lower_amt"
>>Unknown command "cl_viewmodel_shift_left_amt"
>>Unknown command "cl_viewmodel_shift_right_amt"
>>Unknown command "cl_teamid_min"
>>Unknown command "cl_teamid_max"
>>Unknown command "cl_teamid_overhead"
>>Unknown command "cl_teamid_overhead_maxdist"
>>Server logging enabled.
>>Server logging data to file logs\L000_000_000_000_0_201302081521_000.log
>>L 02/08/2013 - 15:21:54: Log file started (file 
>>"logs\L000_000_000_000_0_201302081521_000.log") (game "E:\CSGO\vanila\csgo") 
>>(version "5204")
>>L 02/08/2013 - 15:21:54: server_cvar: "sv_tags" "rs,serpent,srb"
>>L 02/08/2013 - 15:21:54: server_cvar: "sv_password" "***PROTECTED***"
>>Unknown command "sv_maxcmdrate"
>>Writing cfg/banned_user.cfg.
>>Writing cfg/banned_ip.cfg.
>>maxplayers set to 64
>>L 02/08/2013 - 15:21:54: server_cvar: "tv_enable" "1"
>>L 02/08/2013 - 15:21:54: server_cvar: "tv_relaypassword" "***PROTECTED***"
>>Server waking up from hibernation
>>--------------------------------------------------------
>>sv_pure set to 0.
>>--------------------------------------------------------
>>Unknown command "mat_bloom_scalefactor_scalar"
>>
>>
>>
>>
> 
>
>________________________________
> 
>Od: [email protected] 
>[[email protected]] u ime korisnika David Fountain 
>[[email protected]]
>Poslato: 8. februar 2013 15:18
>Za: [email protected]
>Tema: Re: [Csgo_servers] Adding custom maps
>
>
>Mapgroups. I can't use the workshop until I can dedicate time to it I work 12 
>hour days so gone most of the day. I'm going to be testing tonight when I get 
>home I'll post my results
>SavSin
>On Feb 8, 2013 6:16 AM, "Dusan Tomic" <[email protected]> wrote:
>
>Using workshop or mapgroups?
>>
>>
>>________________________________
>> 
>>Od: [email protected] 
>>[[email protected]] u ime korisnika David Fountain 
>>[[email protected]]
>>Poslato: 8. februar 2013 15:05
>>Za: [email protected]
>>Tema: Re: [Csgo_servers] Adding custom maps
>>
>>
>>I was able to connect I didn't play though
>>SavSin
>>On Feb 8, 2013 3:36 AM, "Dusan Tomic" <[email protected]> wrote:
>>
>>No one? I mean, great Josh managed to help with crash bug but the end goal 
>>still not achieved. Anyone has windows server working as it supposed to be 
>>(someone actually connected to it)?
>>>
>>>
>>>________________________________
>>> 
>>>Od: [email protected] 
>>>[[email protected]] u ime korisnika Dusan Tomic 
>>>[[email protected]]
>>>Poslato: 8. februar 2013 11:18
>>>Za: [email protected]
>>>Tema: [Csgo_servers] Adding custom maps
>>>
>>>
>>>I stand corrected, have the same issue: 
>>>"Failed to find and connect to an acceptable dedicated game server"
>>>
>>>
>>>________________________________
>>> 
>>>Od: [email protected] 
>>>[[email protected]] u ime korisnika Dusan Tomic 
>>>[[email protected]]
>>>Poslato: 8. februar 2013 11:07
>>>Za: [email protected]
>>>Tema: [Csgo_servers] Adding custom maps
>>>
>>>
>>>Use this for startup and it should work:
>>> srcds -game csgo -console -usercon -maxplayers_override 12 +exec server.cfg 
>>>-ip xxx +game_mode 1 +game_type 0 -tickrate 128 -authkey xxx 
>>>+host_workshop_collection 125499818 +workshop_start_map 125498553 -port 27016
>>>
>>>________________________________
>>> 
>>>Od: [email protected] 
>>>[[email protected]] u ime korisnika Collin Howard 
>>>[[email protected]]
>>>Poslato: 8. februar 2013 8:48
>>>Za: [email protected]
>>>Tema: Re: [Csgo_servers] Adding custom maps
>>>
>>>
>>>Still not freaking working. New install, made sure no _se maps were there. 
>>>Did not edit the gamemodes.txt still says the same error message when 
>>>someone tries to join. Seriously valve, find a better system!
>>>
>>>
>>>
>>>
>>>
>>>
>>>________________________________
>>> From: "[email protected]" <[email protected]>
>>>To: [email protected] 
>>>Sent: Friday, February 8, 2013 2:23:29 AM
>>>Subject: Re: [Csgo_servers] Adding custom maps
>>>
>>>There is a new command for the map start: +workshop_start_map
>>>
>>>Don't forget to remove all *_se maps from your maps folder. They are 
>>>redownloaded with the workshop.
>>>
>>>deStrO
>>>
>>>Le 2013-02-08 08:15, Jim Fountain a écrit :
>>>> You're supposed to use the map file number instead of the name for
>>>> the starting map.
>>>> On Feb 7, 2013 10:57 PM, "Collin Howard" <[email protected]> wrote:
>>>> 
>>>>> Raging quite a bit here right now because I cant get the map collections 
>>>>> to work.
>>>>> 
>>>>> I am trying to run a scrim server, with no metamod or sourcemod etc. 
>>>>> using a map collection but once it starts up and ppl try to join it just 
>>>>> says "Failed to find and connect to an acceptable dedicated game server"
>>>>> 
>>>>> this is my start line gameserverscsgoscrimsrcds.exe srcds -game csgo +ip 
>>>>> xxx +port 27015 -console -usercon +game_type 0 +game_mode 1 -authkey xxx 
>>>>> +host_workshop_collection 125628516 +workshop_start_map de_dust2_se 
>>>>> -tickrate 128
>>>>> 
>>>>> Anyone know why the server is not working? This is just becoming more of 
>>>>> a hassle than being user friendly.
>>>>> 
>>>>> P.S. That start map command doesnt work either btw, takes me to a random 
>>>>> map in my collection.
>>>>> 
>>>>> -------------------------
>>>>> FROM: Collin Howard <[email protected]>
>>>>> TO: Collin Howard <[email protected]>; 
>>>>> "[email protected]" 
>>>>> <[email protected]>; 
>>>>> "[email protected]" 
>>>>> <[email protected]>
>>>>> SENT: Thursday, February 7, 2013 11:06:03 PM
>>>>> SUBJECT: [Csgo_servers] Adding custom maps
>>>>> 
>>>>> Heres a question. I may have missed the answer in the 200 emails received 
>>>>> today due to the update.
>>>>> 
>>>>> I have a server with all custom maps made by a mapper for me, not added 
>>>>> to any workshop or anything like that, not even available anywhere 
>>>>> online. Can I still work with them? If so, how? Am I still able to use 
>>>>> the old mapgroup method to be able to play with
 those maps on the custom server?
>>>>> 
>>>>> Regards.
>>>>> 
>>>>> _______________________________________________
>>>>> Csgo_servers mailing list
>>>>> [email protected]
>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers [1]
>>>> 
>>>> 
>>>> Links:
>>>> ------
>>>> [1] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>>> 
>>>> _______________________________________________
>>>> Csgo_servers mailing list
>>>> [email protected]
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>>>
>>>
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>>>
>>>
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>>>
>>_______________________________________________
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>>
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