The easiest way to answer your question is to check the last modified dates on the files. See if they are from before or after the most recent update. On Feb 23, 2013 7:43 PM, "Charalampos Galanis" <[email protected]> wrote:
> Ok , to clarify things out and keep things calm... > > In the early days of the server (beta era) , when valve made updates , the > gamemodes.txt file was being replaced. So , you had to first back it up , > and restore it after the update was done from you. And that's the reason > valve implemented the gamemodes_server.txt file. However , people (server > operators like me and you and everybody on this mailing list) later notice > that there were also some files , like motd.txt , > pure_server_whitelist.txt which were replaced too after an update (and > that pissed us off too), so they were forced to back them up too. Same > apllied to the gamemode_(gametypehere).cfg files. > > All the above are depicted in the following .sh script for linux : > > *cp /root/csgo/csgo_ds/csgo/mapcycle.txt /root/csgo_updates/pub > cp /root/csgo/csgo_ds/csgo/motd.txt /root/csgo_updates/pub > cp /root/csgo/csgo_ds/csgo/pure_server_whitelist.txt /root/csgo_updates/pub > cp /root/csgo/csgo_ds/csgo/cfg/gamemode_competitive.cfg > /root/csgo_updates/pub/cfg > cp /root/csgo/csgo_ds/csgo/cfg/gamemode_armsrace.cfg > /root/csgo_updates/pub/cfg > cp /root/csgo/csgo_ds/csgo/cfg/gamemode_demolition.cfg > /root/csgo_updates/pub/cfg > cp /root/csgo/csgo_ds/csgo/cfg/gamemode_deathmatch.cfg > /root/csgo_updates/pub/cfg > > > > STEAMEXE=steamcmd ./steam.sh +login anonymous +force_install_dir csgo_ds/ > +app_update 740 +quit > > > > cp /root/csgo_updates/pub/mapcycle.txt /root/csgo/csgo_ds/csgo > cp /root/csgo_updates/pub/motd.txt /root/csgo/csgo_ds/csgo > cp /root/csgo_updates/pub/pure_server_whitelist.txt /root/csgo/csgo_ds/csgo > cp /root/csgo_updates/pub/cfg/gamemode_competitive.cfg > /root/csgo/csgo_ds/csgo/cfg > cp /root/csgo_updates/pub/cfg/gamemode_armsrace.cfg > /root/csgo/csgo_ds/csgo/cfg > cp /root/csgo_updates/pub/cfg/gamemode_demolition.cfg > /root/csgo/csgo_ds/csgo/cfg > cp /root/csgo_updates/pub/cfg/gamemode_deathmatch.cfg > /root/csgo/csgo_ds/csgo/cfg > > sleep 5 > > cd csgo_ds > > screen -S pub -d -m nice -n -10 ./srcds_run -game csgo -console -tickrate > 128 -usercon ........(and so on)* > > which just back up these kind of files , runs a csgo server update and > then restore the files. ( it is still used by me). > > So , my question is simple , are these files still replacable today? What > other files you know that are replacable every csgo update? Because I have > a friend owning a csgo windows server and helping him out with that stuff, > in windows you can't automate everything.. > > > And for people saying that it could be easy to just create a > gamemode_competitive_server.cfg file , well it was not yet that way when it > was first time implemented...so I just create the script for backing them > up. > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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