Hi @all,

I´m in little trouble because we have a lanparty in 2 weeks and I don´t
know how to handle the Workshop Map-Downloads.
We wanna Play the _se / _ve maps from ESL an those are only Available with
the workshop Map-Downloads but
our bandwidth is not big enough to allow Downloads of Maps for all Players.

After thinking about this "Problem" I have some Question about some Ideas I
had.

1. Can I cache the downloads with an Proxy like squid or something else?
   - This means one Download from Valve Server an the reset from our Proxy?
   - If yes how can I configure this?
   - Is there a list from which URL/IP the maps are downloadable?

2. Can I copy the Workshop Maps from one computer / account to the other?
   - If yes, dose this work for Players which have no registered Workshop
maps?
   - If this works, we can Upload all necessary Maps to our FTP and the
guest Download it from there.

3. Is it possible to use Fast-Download including Workshop-Maps?
   - Do I need an own Mapgroup for this and the _se Maps in
$CSGODIR/maps/*_se.bsp ?


Have anyone another Idea how to handle this "traffic  / badwith" problem?

What does the vlave developers think about this Problems on Offline events
/ LANpartys?  If there is a LAN mode
there should be a solution for the Workshop Problems.

Hope someone can help me :)


Best Regards

Chris
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