Yes exactly. That was what his question was and many people have already answered it. On Mar 20, 2013 7:12 AM, "Fug1t1v3" <[email protected]> wrote:
> You can download them, disable workshop and just put them inside maps > folder > > > ----- > Best regards, > > Fug1t1v3 > Onlyskill.eu - Game Servers Hosting > CSS Servers Administrator > Game Hosting Tehnical Administrator > mail: [email protected] > > > On 20 March 2013 12:27, Absurd Minds <[email protected]> wrote: > >> Because the _se maps are only available on the workshop now. >> >> On Wed, Mar 20, 2013 at 6:21 AM, Glenn Charpantier <[email protected]> >> wrote: >> > Why use the workshop method in LAN environment in first place? Just use >> the >> > classic method! :) >> > >> > Glenn >> > >> > Sent from my iPhone >> > >> > On 20.03.2013, at 11:17, Andrew Hamming <[email protected]> wrote: >> > >> > I host LAN parts also, all I do is share my workshop map folder via >> smb. And >> > get people to copy to there local map folder works a treat. Hope this >> helps. >> > >> > On Mar 20, 2013 8:36 PM, "Christoph Raible" <[email protected]> >> wrote: >> >> >> >> Hi @all, >> >> >> >> I´m in little trouble because we have a lanparty in 2 weeks and I don´t >> >> know how to handle the Workshop Map-Downloads. >> >> We wanna Play the _se / _ve maps from ESL an those are only Available >> with >> >> the workshop Map-Downloads but >> >> our bandwidth is not big enough to allow Downloads of Maps for all >> >> Players. >> >> >> >> After thinking about this "Problem" I have some Question about some >> Ideas >> >> I had. >> >> >> >> 1. Can I cache the downloads with an Proxy like squid or something >> else? >> >> - This means one Download from Valve Server an the reset from our >> >> Proxy? >> >> - If yes how can I configure this? >> >> - Is there a list from which URL/IP the maps are downloadable? >> >> >> >> 2. Can I copy the Workshop Maps from one computer / account to the >> other? >> >> - If yes, dose this work for Players which have no registered >> Workshop >> >> maps? >> >> - If this works, we can Upload all necessary Maps to our FTP and the >> >> guest Download it from there. >> >> >> >> 3. Is it possible to use Fast-Download including Workshop-Maps? >> >> - Do I need an own Mapgroup for this and the _se Maps in >> >> $CSGODIR/maps/*_se.bsp ? >> >> >> >> >> >> Have anyone another Idea how to handle this "traffic / badwith" >> problem? >> >> >> >> What does the vlave developers think about this Problems on Offline >> events >> >> / LANpartys? If there is a LAN mode >> >> there should be a solution for the Workshop Problems. >> >> >> >> Hope someone can help me :) >> >> >> >> >> >> Best Regards >> >> >> >> Chris >> >> >> >> >> >> _______________________________________________ >> >> Csgo_servers mailing list >> >> [email protected] >> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > >> > _______________________________________________ >> > Csgo_servers mailing list >> > [email protected] >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > >> > >> > _______________________________________________ >> > Csgo_servers mailing list >> > [email protected] >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
_______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
