I host LAN parts also, all I do is share my workshop map folder via smb. And get people to copy to there local map folder works a treat. Hope this helps. On Mar 20, 2013 8:36 PM, "Christoph Raible" <[email protected]> wrote:
> Hi @all, > > I´m in little trouble because we have a lanparty in 2 weeks and I don´t > know how to handle the Workshop Map-Downloads. > We wanna Play the _se / _ve maps from ESL an those are only Available with > the workshop Map-Downloads but > our bandwidth is not big enough to allow Downloads of Maps for all Players. > > After thinking about this "Problem" I have some Question about some Ideas > I had. > > 1. Can I cache the downloads with an Proxy like squid or something else? > - This means one Download from Valve Server an the reset from our Proxy? > - If yes how can I configure this? > - Is there a list from which URL/IP the maps are downloadable? > > 2. Can I copy the Workshop Maps from one computer / account to the other? > - If yes, dose this work for Players which have no registered Workshop > maps? > - If this works, we can Upload all necessary Maps to our FTP and the > guest Download it from there. > > 3. Is it possible to use Fast-Download including Workshop-Maps? > - Do I need an own Mapgroup for this and the _se Maps in > $CSGODIR/maps/*_se.bsp ? > > > Have anyone another Idea how to handle this "traffic / badwith" problem? > > What does the vlave developers think about this Problems on Offline events > / LANpartys? If there is a LAN mode > there should be a solution for the Workshop Problems. > > Hope someone can help me :) > > > Best Regards > > Chris > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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