I can't see how having a collection of a collection wouldn't be a good
idea. What if there is some collection of maps that get rotated, but you
also want to play some other maps that don't rotate? If you have a
collection that contains maps, and this collection with rotating maps -
you've taken care of both.

Now the real fun, can you have a Collection containing a collection that
contains the original collection in it? Can you create cyclic dependencies
on collections?

COLLECTCEPTION??


On Wed, Mar 20, 2013 at 2:51 PM, Absurd Minds <[email protected]>wrote:

> What is the purpose of a collection of collections? I thought its
> purpose was to allow a server to run all of the maps contained in all
> of the sub-collections, but my one server like that only plays stock
> maps.
>
> If that's not what collections of collections are, is there something
> else with that functionality?
>
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-- 
- Gordon Reynolds
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