Your maplist is empty and you aren't declaring a mapgroup anywhere on your
startup line are you? Is there anything unusual in the console while it's
booting up?


On Wed, Mar 20, 2013 at 3:15 PM, Absurd Minds <[email protected]>wrote:

> Ok, well I have these two parameters: +host_workshop_collection
> 126008115 +workshop_start_map 125658089
>
> This should be linking to this collection:
> http://steamcommunity.com/sharedfiles/filedetails/?id=126008115
>
> Yet it still starts on de_dust (not even workshop/de_dust). So clearly
> this isn't working as advertised.
>
> On Wed, Mar 20, 2013 at 6:10 PM, Gordon Reynolds
> <[email protected]> wrote:
> > Because I was so excited to answer first I didn't understand your
> question
> > (fancy that!).
> >
> > Yes, collections of collections should work as you described, I
> admittedly,
> > have never tested if they actually do work like that.
> >
> >
> > On Wed, Mar 20, 2013 at 3:08 PM, Absurd Minds <[email protected]>
> > wrote:
> >>
> >> For me, I have a private server where people like to be able to
> >> practice. Sometimes that means practicing on a valve map, but
> >> sometimes it means practicing on a custom competitive map. Other times
> >> it would be mean practicing on an aim map. It would suck to have to
> >> create a collection with all of the maps just in case somebody would
> >> ever want to play on it in a private setting, but my collection of
> >> collections doesn't seem to be creating that functionality.
> >>
> >> On Wed, Mar 20, 2013 at 6:01 PM, Gordon Reynolds
> >> <[email protected]> wrote:
> >> > I can't see how having a collection of a collection wouldn't be a good
> >> > idea.
> >> > What if there is some collection of maps that get rotated, but you
> also
> >> > want
> >> > to play some other maps that don't rotate? If you have a collection
> that
> >> > contains maps, and this collection with rotating maps - you've taken
> >> > care of
> >> > both.
> >> >
> >> > Now the real fun, can you have a Collection containing a collection
> that
> >> > contains the original collection in it? Can you create cyclic
> >> > dependencies
> >> > on collections?
> >> >
> >> > COLLECTCEPTION??
> >> >
> >> >
> >> > On Wed, Mar 20, 2013 at 2:51 PM, Absurd Minds <
> [email protected]>
> >> > wrote:
> >> >>
> >> >> What is the purpose of a collection of collections? I thought its
> >> >> purpose was to allow a server to run all of the maps contained in all
> >> >> of the sub-collections, but my one server like that only plays stock
> >> >> maps.
> >> >>
> >> >> If that's not what collections of collections are, is there something
> >> >> else with that functionality?
> >> >>
> >> >> _______________________________________________
> >> >> Csgo_servers mailing list
> >> >> [email protected]
> >> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
> >> >
> >> >
> >> >
> >> >
> >> > --
> >> > - Gordon Reynolds
> >> >
> >> > _______________________________________________
> >> > Csgo_servers mailing list
> >> > [email protected]
> >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
> >>
> >> _______________________________________________
> >> Csgo_servers mailing list
> >> [email protected]
> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
> >
> >
> >
> >
> > --
> > - Gordon Reynolds
> >
> > _______________________________________________
> > Csgo_servers mailing list
> > [email protected]
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
> _______________________________________________
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>



-- 
- Gordon Reynolds
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