Your maplist is empty and you aren't declaring a mapgroup anywhere on your startup line are you? Is there anything unusual in the console while it's booting up?
On Wed, Mar 20, 2013 at 3:15 PM, Absurd Minds <[email protected]>wrote: > Ok, well I have these two parameters: +host_workshop_collection > 126008115 +workshop_start_map 125658089 > > This should be linking to this collection: > http://steamcommunity.com/sharedfiles/filedetails/?id=126008115 > > Yet it still starts on de_dust (not even workshop/de_dust). So clearly > this isn't working as advertised. > > On Wed, Mar 20, 2013 at 6:10 PM, Gordon Reynolds > <[email protected]> wrote: > > Because I was so excited to answer first I didn't understand your > question > > (fancy that!). > > > > Yes, collections of collections should work as you described, I > admittedly, > > have never tested if they actually do work like that. > > > > > > On Wed, Mar 20, 2013 at 3:08 PM, Absurd Minds <[email protected]> > > wrote: > >> > >> For me, I have a private server where people like to be able to > >> practice. Sometimes that means practicing on a valve map, but > >> sometimes it means practicing on a custom competitive map. Other times > >> it would be mean practicing on an aim map. It would suck to have to > >> create a collection with all of the maps just in case somebody would > >> ever want to play on it in a private setting, but my collection of > >> collections doesn't seem to be creating that functionality. > >> > >> On Wed, Mar 20, 2013 at 6:01 PM, Gordon Reynolds > >> <[email protected]> wrote: > >> > I can't see how having a collection of a collection wouldn't be a good > >> > idea. > >> > What if there is some collection of maps that get rotated, but you > also > >> > want > >> > to play some other maps that don't rotate? If you have a collection > that > >> > contains maps, and this collection with rotating maps - you've taken > >> > care of > >> > both. > >> > > >> > Now the real fun, can you have a Collection containing a collection > that > >> > contains the original collection in it? Can you create cyclic > >> > dependencies > >> > on collections? > >> > > >> > COLLECTCEPTION?? > >> > > >> > > >> > On Wed, Mar 20, 2013 at 2:51 PM, Absurd Minds < > [email protected]> > >> > wrote: > >> >> > >> >> What is the purpose of a collection of collections? I thought its > >> >> purpose was to allow a server to run all of the maps contained in all > >> >> of the sub-collections, but my one server like that only plays stock > >> >> maps. > >> >> > >> >> If that's not what collections of collections are, is there something > >> >> else with that functionality? > >> >> > >> >> _______________________________________________ > >> >> Csgo_servers mailing list > >> >> [email protected] > >> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > >> > > >> > > >> > > >> > > >> > -- > >> > - Gordon Reynolds > >> > > >> > _______________________________________________ > >> > Csgo_servers mailing list > >> > [email protected] > >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > >> > >> _______________________________________________ > >> Csgo_servers mailing list > >> [email protected] > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > > > > > > > -- > > - Gordon Reynolds > > > > _______________________________________________ > > Csgo_servers mailing list > > [email protected] > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > -- - Gordon Reynolds
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