I was under the impression from an earlier message thread that this
functionality no longer works. Is this not correct?
On Jun 8, 2013 10:39 PM, "David Fountain" <[email protected]> wrote:

> Have you tried putting it in the config specified by gamemodes_server.txt?
>
> That's where ours is an the map change works fine.
>
> Place an echo in the server config text. See if it's getting executed on
> manual change
>
> SavSin
> On Jun 8, 2013 7:22 PM, "Absurd Minds" <[email protected]> wrote:
>
>> I have a problem since the introduction of mp_randomspawn. Even though I
>> have mp_randomspawn set to 1 in the server.cfg file, if I change the map
>> manually through console mp_randomspawn gets set to 0, and I either have to
>> reset it in console or wait for the next map. If the map changes normally
>> through the sourcemod map changer, the cvar stays at 1.
>>
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>
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