Have you tried using the sm_map command to change maps manually? I imagine this would produce the same outcome as the mapchanger.
On Sat, Jun 8, 2013 at 9:22 PM, Absurd Minds <[email protected]>wrote: > I have a problem since the introduction of mp_randomspawn. Even though I > have mp_randomspawn set to 1 in the server.cfg file, if I change the map > manually through console mp_randomspawn gets set to 0, and I either have to > reset it in console or wait for the next map. If the map changes normally > through the sourcemod map changer, the cvar stays at 1. > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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