Have you tried using the sm_map command to change maps manually? I imagine
this would produce the same outcome as the mapchanger.


On Sat, Jun 8, 2013 at 9:22 PM, Absurd Minds <[email protected]>wrote:

> I have a problem since the introduction of mp_randomspawn. Even though I
> have mp_randomspawn set to 1 in the server.cfg file, if I change the map
> manually through console mp_randomspawn gets set to 0, and I either have to
> reset it in console or wait for the next map. If the map changes normally
> through the sourcemod map changer, the cvar stays at 1.
>
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