I don't know. It's a classic casual server rather than a death match server, which might be the cause of the word behavior. I'll have to test it later as I am currently queued for match making. On Jun 9, 2013 1:10 AM, "David Fountain" <[email protected]> wrote:
> Odd I'll have to look at mine again I only use work Shop maps and haven't > noticed that. Any way you can test without csdm? > > SavSin > On Jun 8, 2013 10:04 PM, "Absurd Minds" <[email protected]> wrote: > >> And no, the cvar is not defined to 0 elsewhere. >> >> >> On Sun, Jun 9, 2013 at 1:00 AM, Absurd Minds <[email protected]>wrote: >> >>> Looks like the error is actually that the random spawns get reset when >>> switching to a workshop map, not when switching through console. >>> >>> >>> On Sun, Jun 9, 2013 at 12:52 AM, David Fountain <[email protected]>wrote: >>> >>>> As whinne said mine I works fine defining the config. >>>> >>>> Also check all your configs as you may have that convar set to 0 by >>>> default some place where it's hiding. >>>> >>>> Also when you say change the map manually which command do you use? >>>> >>>> SavSin >>>> >>>> I meant defining configs in gamemodes server >>>> On Jun 8, 2013 10:43 PM, "David Fountain" <[email protected]> wrote: >>>> >>>>> The random spawns should be working as that is how our dm server is >>>>> however I don't run csdm >>>>> >>>>> SavSin >>>>> On Jun 8, 2013 7:42 PM, "Absurd Minds" <[email protected]> >>>>> wrote: >>>>> >>>>>> I was under the impression from an earlier message thread that this >>>>>> functionality no longer works. Is this not correct? >>>>>> On Jun 8, 2013 10:39 PM, "David Fountain" <[email protected]> wrote: >>>>>> >>>>>>> Have you tried putting it in the config specified by >>>>>>> gamemodes_server.txt? >>>>>>> >>>>>>> That's where ours is an the map change works fine. >>>>>>> >>>>>>> Place an echo in the server config text. See if it's getting >>>>>>> executed on manual change >>>>>>> >>>>>>> SavSin >>>>>>> On Jun 8, 2013 7:22 PM, "Absurd Minds" <[email protected]> >>>>>>> wrote: >>>>>>> >>>>>>>> I have a problem since the introduction of mp_randomspawn. Even >>>>>>>> though I have mp_randomspawn set to 1 in the server.cfg file, if I >>>>>>>> change >>>>>>>> the map manually through console mp_randomspawn gets set to 0, and I >>>>>>>> either >>>>>>>> have to reset it in console or wait for the next map. If the map >>>>>>>> changes >>>>>>>> normally through the sourcemod map changer, the cvar stays at 1. >>>>>>>> >>>>>>>> _______________________________________________ >>>>>>>> Csgo_servers mailing list >>>>>>>> [email protected] >>>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>>>>>> >>>>>>> >>>>>>> _______________________________________________ >>>>>>> Csgo_servers mailing list >>>>>>> [email protected] >>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> Csgo_servers mailing list >>>>>> [email protected] >>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>>>> >>>>> >>>>> _______________________________________________ >>>>> Csgo_servers mailing list >>>>> [email protected] >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>>> >>>> >>>> _______________________________________________ >>>> Csgo_servers mailing list >>>> [email protected] >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>> >>>> _______________________________________________ >>>> Csgo_servers mailing list >>>> [email protected] >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>> >>> >>> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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