Amazing. Thank you On Aug 22, 2013 12:55 PM, "Ido Magal" <[email protected]> wrote:
> 1.30.1.0 is now live. **** > > ** ** > > thanks.**** > > ** ** > > ** ** > > ** ** > > Release Notes for 8/21/2013**** > > ** ** > > [GAMEPLAY]**** > > - SSG08: **** > > -- Reduced price from 2500 to 2000.**** > > -- Reduced standing and crouching accuracy recovery times.**** > > - Reduced Molotov price from 500 to 400.**** > > - Reduced Incendiary Grenade price from 850 to 600.**** > > - Reduced Glock damage from 33 to 28.**** > > - Fixed bug that NiP discovered where the aimpunch experienced when > compensating for recoil was incorrect.**** > > - Third person silenced muzzleflash light brightness is no longer a > portion of unsilenced brightness, instead it is now completely removed.*** > * > > - Chickens are no longer scared when moving silently near them or shooting > near them with silenced weapons.**** > > - Fixed a bug where removing/adding a silencer would also drop a magazine > on the ground.**** > > ** ** > > ** ** > > [MAPS]**** > > - Fixed map placed weapons not working properly.**** > > ** ** > > Aztec: **** > > --New connector between A and B bombsites.**** > > --More cover in underpass.**** > > --More cover in overpass.**** > > --More cover at bombsite A.**** > > --Changed cover at CT side of bridge.**** > > --Removed railings on bridge.**** > > --Added player collision inside large vegetation models.**** > > --Removed collision on some props.**** > > --Clipped stairs.**** > > --Reduced fog.**** > > --Reduced noise in textures.**** > > ** ** > > Train: **** > > --Tweaked shower room.**** > > --Moved ladders to ends of traincars.**** > > --Made T entrance into bombsite A wider.**** > > --Reduced size of CT sniper position.**** > > --Removed some cover from CT sniper position.**** > > --Blocked visibility under electrical box at bombsite A.**** > > --Blocked visibility through yellow barrels at bombsite A.**** > > --Brightened textures near bombsite A.**** > > --Removed some wires at bombsite A.**** > > --Blocked visibility under traincars.**** > > --Rearranged trains at bombsite B.**** > > --Widened back of bombsite B, T side.**** > > --Replaced cover at back of bombsite B, T side.**** > > --Clipped stairs.**** > > --Optimizations.**** > > --Fixed radar naming.**** > > --Blocked visibility through concrete bags near Ivy.**** > > --Brightened door near Ivy.**** > > --Removed railing at top of ladder.**** > > --Brightened environment light.**** > > --Reduced fog.**** > > ** ** > > Inferno:**** > > --Fixed missing collision in an area in mid.**** > > --Made railing at back of bombsite A easier to see through.**** > > --Widened doors in construction.**** > > --Reduced wall penetration in construction.**** > > --Removed wall supports in apartments hallway.**** > > --Increased C4 explosion radius to make it consistent with other maps.**** > > ** ** > > Nuke: **** > > --Fixed a bug in ramp room.**** > > --Widened door in rafters.**** > > --Fixed some radar naming bugs.**** > > --Increased C4 explosion radius to make it consistent with other maps.**** > > ** ** > > Mirage: **** > > --Added more light to CT window into bombsite B.**** > > --Fixed some graphical bugs.**** > > --Removed small trashbags that could be mistaken for players.**** > > ** ** > > Dust2: **** > > --Made it easier to spot enemies at back of long A, CT side.**** > > --Removed center scaffolding in tunnels.**** > > ** ** > > [UI]**** > > - Added warning message for when there is a new update available.**** > > - Fixed Main Menu for 21x9 monitors.**** > > - Weapon Case Unlock Animation: **** > > -- Fixed animation stopping on an item when the connection to the item > server is actually unresponsive.**** > > -- Fixed animation not closing if error dialog occurs.**** > > -- Fixed animation restarting if space bar was pressed.**** > > - In-game previews of StatTrak™ weapons and unusual knives now correctly > display those attributes in the name.**** > > - Weapon target ID text now colors the weapon the color of its rarity.**** > > - Fixed StatTrak HUD element for knives hiding.**** > > - Fixed Tooltip backgrounds disappearing when browsing Workshop maps.**** > > - Fixed Matchmaking 'ACCEPT' button not reappearing after you accept a > match and not everyone accepts.**** > > - Fixed spectator player panels were showing up when they shouldn't be > (wrong team, wrong mode, etc).**** > > - Fixed the spectator panel not using the new knife icons properly.**** > > - Moved the “flashed” icon from the center of the screen, made it more > subtle and added fringe fades for when your target is flashed when > connected via GOTV.**** > > - Fixed Rescue Kit displaying as Defuse Kit in hostage maps.**** > > - Fixed pause menu missing entries.**** > > - Fixed item drops displaying for 'Unknown' players.**** > > - Fixed formatting of AWP kill award text in Classic Competitive.**** > > - Teammate’s names now always show overhead during freeze time.**** > > - Additional work on inventory, addressing edge cases where HUD positions > would not update properly after a weapon had been added or removed.**** > > ** ** > > [MISC]**** > > - Added "Five Year Veteran Coin" awarded to players who were a member of > the Counter-Strike community for over 5 years.**** > > - Fixed Overwatch not displaying new cases after viewing one case.**** > > - Fixed extended delay in the end of Classic Competitive games that had > GOTV spectators.**** > > - While watching matches in GOTV, the Autodirector is paused, not > deactivated, if the spectator follows a specific player.**** > > - Added weapon_m4a1_silencer and weapon_usp_silencer FGD entries for map > makers.**** > > - Fixed several exploits affecting dedicated servers.**** > > - Added a server convar sv_quota_stringcmdspersecond to allow > rate-limiting client string commands.**** > > - Reduced memory usage on dedicated server.**** > > - Fixed weapon switch and knife swing animations being choppy at low ping. > **** > > - Stability fixes in shaders**** > > - Identified a memory allocation bug involving nVidia Geforce Drivers > version 320.49 or earlier. We suggest that you update to the latest beta > driver version 326.80.**** > > ** ** > > ** ** > > *From:* Ido Magal > *Sent:* Thursday, August 22, 2013 8:44 AM > *To:* '[email protected]' > *Subject:* csgo patch**** > > ** ** > > We hope to have a patch ready within an hour or so.**** > > ** ** > > Thanks.**** > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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