German Telekom (the main ISP in Germany) recently switched all landlines
to voip.
On 14.10.2015 03:55, Nicholas Hastings wrote:
Q. So people need to have landlines to run servers now? A. No. But
there are currently restrictions on what constitutes a qualifying
phone number. VOIP / burner numbers are currently non-qualifying.
I urge you to rethink this, at least for some cases.
For me and I'm sure at least some others, the reverse is true. A
"VOIP" number (Google Voice) is my primary number and is thus tied to
my Steam account. Whatever cell number(s) that points to at any time
is considered transient - I can change providers without my primary
number being affected.
Now, after stage three has been completed, I'll personally not be able
to run a test server that I can join to test plugins or do other
development without resorting to borrowing a GSLT from someone else or
not being able to use my primary phone number for my Steam account's
security.
--
Nicholas Hastings
AlliedMods.net <http://www.alliedmods.net>
Ido Magal <mailto:i...@valvesoftware.com>
Tuesday, October 13, 2015 9:37 PM
Q. What is the purpose of this update?
A. We had intended to adopt Favorites migration from TF2 for some
time now. Game Server Providers' complaint about the impact that the
current IP banning method has on their operation has made this more
urgent since with this feature we'll also be able to shield GSPs from
bad actors.
Q. Is this [ new method ] just to generate the token, or if this
occurs will the tokens become invalid while that ban/lock is in place?
A. Any such or similar infraction by the GSLT owning Steam User will
result in the disabling of all of that user's GSLTs.
Q. So does this mean I can't run a CS:GO server unless I own CS:GO?
A. That will be correct as of Stage 3.
Q. So people need to have landlines to run servers now?
A. No. But there are currently restrictions on what constitutes a
qualifying phone number. VOIP / burner numbers are currently
non-qualifying.
Q. What specifically happens if you don't log into an account after
stage three?
A. The result will be identical to the current IP ban: players will
not be able to connect.
Q. So can these tokens be used in place of the webapi_authkey ? will
we need BOTH keys now to use the workshop?
A. The webapi authkey was previously an intermediate step to creating
a GSLT. It is no longer necessary.
Q. And just to be clear, it's 50 at any one time, not 50 total
lifetime, correct?
A. Correct. You can delete unused GSLTs and generate new ones. We're
reevaluating the 50 token limit.
Q. Why don't my previously registered servers show up?
A. Fixed.
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Ido Magal <mailto:i...@valvesoftware.com>
Tuesday, October 13, 2015 8:21 PM
Notice of changes to CS:GO Game Server Operation
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