Wait do I need one login token for each server up to 50? Or can one token be 
used for 50 servers?

From: mc...@doctormckay.com
Date: Tue, 13 Oct 2015 22:03:37 -0400
To: csgo_servers@list.valvesoftware.com
Subject: Re: [Csgo_servers] Notice of changes to CS:GO Game Server Operation

Perhaps a good compromise would be non-VoIP number *or* Steam level restriction?

On Tue, Oct 13, 2015 at 10:00 PM, Daniel Barreiro 
<smelly.feet.you.h...@gmail.com> wrote:
Potentially limit the amount of phone changes you can have between numbers 
considered VOIP numbers. Honestly it's a hard issue. Getting a new VOIP number 
to create an alt to re-register servers is easy. Getting a new proper phone 
number is not quite as easy.
On Tue, Oct 13, 2015 at 9:55 PM, Nicholas Hastings <psycho...@alliedmods.net> 
wrote:



Q. So people need to have landlines to run servers now?
A. No. But there are currently restrictions on what constitutes a qualifying 
phone number. VOIP / burner numbers are currently non-qualifying.

I urge you to rethink this, at least for some cases.



For me and I'm sure at least some others, the reverse is true. A "VOIP" 
number (Google Voice) is my primary number and is thus tied to my Steam 
account. Whatever cell number(s) that points to at any time is 
considered transient - I can change providers without my primary number 
being affected.



Now, after stage three has been completed, I'll personally not be able 
to run a test server that I can join to test plugins or do other 
development without resorting to borrowing a GSLT from someone else or 
not being able to use my primary phone number for my Steam account's 
security.



-- 
Nicholas Hastings

AlliedMods.net







     
        Ido Magal        Tuesday,
 October 13, 2015 9:37 PM    
  Q. What is the purpose of 
this update?
A. We had intended to adopt Favorites migration from TF2
 for some time now. Game Server Providers' complaint about the impact 
that the current IP banning method has on their operation has made this 
more urgent since with this feature we'll also be able to shield GSPs 
from bad actors.

Q. Is this [ new method ] just to generate the 
token, or if this occurs will the tokens become invalid while that 
ban/lock is in place?
A. Any such or similar infraction by the GSLT 
owning Steam User will result in the disabling of all of that user's 
GSLTs.

Q. So does this mean I can't run a CS:GO server unless I 
own CS:GO?
A. That will be correct as of Stage 3.

Q. So people
 need to have landlines to run servers now?
A. No. But there are 
currently restrictions on what constitutes a qualifying phone number. 
VOIP / burner numbers are currently non-qualifying.

Q. What 
specifically happens if you don't log into an account after stage three?
A.
 The result will be identical to the current IP ban: players will not be
 able to connect.

Q. So can these tokens be used in place of the 
webapi_authkey ? will we need BOTH keys now to use the workshop?
A. 
The webapi authkey was previously an intermediate step to creating a 
GSLT. It is no longer necessary.

Q. And just to be clear, it's 50
 at any one time, not 50 total lifetime, correct?
A. Correct. You can
 delete unused GSLTs and generate new ones. We're reevaluating the 50 
token limit.

Q. Why don't my previously registered servers show 
up?
A. Fixed.


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        Ido Magal        Tuesday,
 October 13, 2015 8:21 PM    
  









Notice
 of changes to CS:GO Game Server Operation

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