I know, but that doesn't help me to find the bug. 2015-11-23 12:26 GMT+01:00 Geo B. <[email protected]>:
> Only 1 instance can be connected with at a time with a defined token. > > 2015-11-23 12:22 GMT+01:00 Marcin Paterek <[email protected]>: > >> Well... yes and no. >> >> I have only one server, but I'm tracking a bug that causes my provider to >> run a second instance, which is a mirror of my 'original' server. And from >> what we found, the second instance is somehow connected to that result 34. >> However, I don't know what does it mean. >> >> 2015-11-23 12:10 GMT+01:00 Don Park <[email protected]>: >> >>> Are you using the same GSLT across all servers? >>> >>> Remember you need a different GSLT for each server. >>> >>> >>> On Mon, Nov 23, 2015 at 7:54 PM, Marcin Paterek <[email protected]> >>> wrote: >>> >>>> Sometimes my server logs a message: >>>> >>>> >>>> Connection to Steam servers lost. (Result = 34) >>>> >>>> >>>> >>>> Does anybody know what result 34 stands for and why does it happen? >>>> >>>> _______________________________________________ >>>> Csgo_servers mailing list >>>> [email protected] >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>> >>> >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected] >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
_______________________________________________ Csgo_servers mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
