Saying it's not against the rules doesn't make it true, although Asherkin
did state  "They [Valve] did confirm that custom content was fine - please
stop reporting this thread." so there may be more to this situation. Maybe
there was a miscommunication about whether or not custom content was fine.

On Tue, Jan 26, 2016 at 9:17 PM, Ben Roy <[email protected]> wrote:

> The plugin used was Custom Weapon Models. It can be linked:
> https://forums.alliedmods.net/showthread.php?t=276779
> It allows community-made weapon models instead.
> Read the OP(plugin link)'s post, he claimed that it's not against Valve's
> rule.
>
>
> On 1/26/2016 9:06 PM, Daniel Barreiro wrote:
>
> Let's drop the word semantics and view it how it is.
>
> Did you let someone use a knife that was not in their inventory. Don't
> bullshit "it wasn't a flip knife slaughter, it was just a flip knife".
> Don't bullshit "it wasn't an official knife it was a custom one therefore
> it's okay!". Don't bullshit "It was the original knife model so it was in
> their inventory! I may have put a custom pattern onto that default knife,
> but the knife itself was in their inventory! It's totally different than
> giving a player with a vanilla karambit a karambit slaughter"
>
> Did you let someone use a knife that was not in their inventory. It's that
> simple of a question. If you let someone use a knife that was not in their
> inventory, you broke the rule. It's that simple.
>
> On Tue, Jan 26, 2016 at 9:01 PM, Ivan Ho <[email protected]> wrote:
>
>> Yep, my server has been banned. No custom skins active what so ever.
>>
>>
>> Anyone else?
>>
>>
>> On 27/01/2016 12:46 pm, Absurd Minds wrote:
>>
>> Custom skins are not "csgo items". They're custom items viewable
>> within csgo.
>> On Jan 26, 2016 8:44 PM, "Daniel Barreiro"
>> <[email protected]> wrote:
>>
>> Going back to the original message, I see this:
>> -Allowing players to claim temporary ownership of CS:GO items that
>> are not in their inventory (Weapon skins, knives, etc.).
>>
>> Were those knives in their inventory? If yes, then it was a false
>> ban. If no, it was a legit ban.
>> I'm fairly sure custom knives are CS:GO items that are not in their
>> inventory.
>>
>> On Tue, Jan 26, 2016 at 8:32 PM, Kevin C < <[email protected]>
>> [email protected]>
>> wrote:
>>
>> Our servers were all just hit with a ban of our server tokens.
>> Anyone else have this issue? We don't run any knife skin plugins
>> after valves announcement, we recently added a custom knife plugin
>> that allows players to have knives that are community-made and not
>> sold by valve. Based on valves original statement this should be
>> allowed.
>>
>> Our GSLT account has this message:
>> Your account has an active ban on its game server tokens.
>> This ban expires on Friday, 01-Jan-38 00:00:00 GMT
>>
>> WTF Valve?
>>
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