For all we know, when Valve said "custom content" they could have meant "custom knives" and not "existing knives with custom skins". There's no way to 100% know for sure without someone either finding that original message where it was OK'd that Asherkin is referencing, or we get a statement straight from Valve.
On Tue, Jan 26, 2016 at 9:23 PM, Matthias "InstantMuffin" Kollek < [email protected]> wrote: > "he claimed that it's not against Valve's rule" > Depends on what you use it for. > > That said, sure, go ahead, trust Francisco with anything. rofl > FYI: As all his other plugins, this one is riddled with numerous > (beginner) mistakes. It runs the risk of potentially using uninitialized > memory, and putting that into a query/in the db. > It also improperly uses the admin/command access system. Few things on top > of my head. > > > On 27.01.2016 03:17, Ben Roy wrote: > > The plugin used was Custom Weapon Models. It can be linked: > <https://forums.alliedmods.net/showthread.php?t=276779> > https://forums.alliedmods.net/showthread.php?t=276779 > It allows community-made weapon models instead. > Read the OP(plugin link)'s post, he claimed that it's not against Valve's > rule. > > On 1/26/2016 9:06 PM, Daniel Barreiro wrote: > > Let's drop the word semantics and view it how it is. > > Did you let someone use a knife that was not in their inventory. Don't > bullshit "it wasn't a flip knife slaughter, it was just a flip knife". > Don't bullshit "it wasn't an official knife it was a custom one therefore > it's okay!". Don't bullshit "It was the original knife model so it was in > their inventory! I may have put a custom pattern onto that default knife, > but the knife itself was in their inventory! It's totally different than > giving a player with a vanilla karambit a karambit slaughter" > > Did you let someone use a knife that was not in their inventory. It's that > simple of a question. If you let someone use a knife that was not in their > inventory, you broke the rule. It's that simple. > > On Tue, Jan 26, 2016 at 9:01 PM, Ivan Ho <[email protected]> wrote: > >> Yep, my server has been banned. No custom skins active what so ever. >> >> >> Anyone else? >> >> >> On 27/01/2016 12:46 pm, Absurd Minds wrote: >> >> Custom skins are not "csgo items". They're custom items viewable >> within csgo. >> On Jan 26, 2016 8:44 PM, "Daniel Barreiro" >> <[email protected]> wrote: >> >> Going back to the original message, I see this: >> -Allowing players to claim temporary ownership of CS:GO items that >> are not in their inventory (Weapon skins, knives, etc.). >> >> Were those knives in their inventory? If yes, then it was a false >> ban. If no, it was a legit ban. >> I'm fairly sure custom knives are CS:GO items that are not in their >> inventory. >> >> On Tue, Jan 26, 2016 at 8:32 PM, Kevin C < <[email protected]> >> [email protected]> >> wrote: >> >> Our servers were all just hit with a ban of our server tokens. >> Anyone else have this issue? We don't run any knife skin plugins >> after valves announcement, we recently added a custom knife plugin >> that allows players to have knives that are community-made and not >> sold by valve. Based on valves original statement this should be >> allowed. >> >> Our GSLT account has this message: >> Your account has an active ban on its game server tokens. >> This ban expires on Friday, 01-Jan-38 00:00:00 GMT >> >> WTF Valve? >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > > > > _______________________________________________ > Csgo_servers mailing > [email protected]https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > > _______________________________________________ > Csgo_servers mailing > [email protected]https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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