They should probably clarify that wording a bit more. I have a feeling
their intention was custom weapon models but there's no way to be sure

On Thu, Jan 28, 2016 at 5:07 PM, IBIS Customer Service <
[email protected]> wrote:

> So this means that zombie servers are banned from cs go?
> On Jan 28, 2016 5:05 PM, "Max Krivanek" <[email protected]> wrote:
>
>> So Valve updated their terms, custom content is banned.  Any custom
>> items/skins/whatever.  Lovely that they didn't bother to notify us using
>> that GSLT tool at all.  I don't know where or how they thought
>> changing Vitaliy Genkin's originally posted rules would get noticed.
>>
>> [To clarify: it is also not acceptable to provide players with custom
>> models and/or weapon skins that do not exist in the CS:GO ecosystem]
>>
>> http://blog.counter-strike.net/index.php/server_guidelines/
>>
>> On Thu, Jan 28, 2016 at 3:53 PM, Max Krivanek <[email protected]> wrote:
>>
>>> Repost due to too long a message (it included previous messages in this
>>> thread before).
>>>
>>> ----------------------------------
>>>
>>> I really cannot believe they're treating these like VAC bans.  Client
>>> side cheating is very different from modified servers.  The server being
>>> modified means a good chance for a false positive.  A plugin could be using
>>> an interface innocently, but be marked as a "inventory modifier."  Valve
>>> has never clearly communicated with the community on what exactly they
>>> consider wrong.  Does this mean just official items/skins, or does this
>>> mean server cannot have any custom weapons/items/skins?  Does this mean if
>>> the gamemode we use restricts certain items that we are up for ban?  Even
>>> though the server is clearly listed as a modified server like Jailbreak?
>>> What happens when a GSLT is compromised?  Shared GSPs aren't exactly rocks
>>> when it comes to security.  And either the GSLT token is set in command
>>> line, which is possible to see with process stats, or its set in
>>> autoexec.cfg.  Process stats are not generally privileged information on
>>> OSes. In Linux this can be accessed via the file system
>>> in /proc/<pid>/cmdline.  A simple SourceMod plugin can strip through a
>>> GSP's /proc folder and steal all the GSLT tokens.  There is absolutely no
>>> security here.  The file method through autoexec.cfg would depend solely on
>>> file permissions.
>>>
>>> There is just so many things wrong with this system that, unless Valve
>>> fixes it, will force us to abandon and boycott CS:GO and future Valve
>>> titles.  A lot of times this plugins are used for innocent purposes, and
>>> not to generate money.  But because of a few bad apples Valve decides to
>>> wack everyone else.  This is truly unacceptable.
>>>
>>> I say to those affected, get together with your communities and organize
>>> a protest for this over-reaching and over-bearing response by Valve to just
>>> a few people that were abusing the system.  The best and most effective way
>>> would be to cease playing CS:GO, get a refund on it if you can, and post
>>> public announcements stating why such actions had to be taken.
>>>
>>
>>
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>
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