So to clarify, if your not running a pretty vanilla gamemode, you will be
banned.  Jailbreak, Zombie Mod, etc, appear to be banned if they modify
player's model, or give a custom weapon.

On Thu, Jan 28, 2016 at 4:03 PM, Max Krivanek <[email protected]> wrote:

> So Valve updated their terms, custom content is banned.  Any custom
> items/skins/whatever.  Lovely that they didn't bother to notify us using
> that GSLT tool at all.  I don't know where or how they thought
> changing Vitaliy Genkin's originally posted rules would get noticed.
>
> [To clarify: it is also not acceptable to provide players with custom
> models and/or weapon skins that do not exist in the CS:GO ecosystem]
>
> http://blog.counter-strike.net/index.php/server_guidelines/
>
> On Thu, Jan 28, 2016 at 3:53 PM, Max Krivanek <[email protected]> wrote:
>
>> Repost due to too long a message (it included previous messages in this
>> thread before).
>>
>> ----------------------------------
>>
>> I really cannot believe they're treating these like VAC bans.  Client
>> side cheating is very different from modified servers.  The server being
>> modified means a good chance for a false positive.  A plugin could be using
>> an interface innocently, but be marked as a "inventory modifier."  Valve
>> has never clearly communicated with the community on what exactly they
>> consider wrong.  Does this mean just official items/skins, or does this
>> mean server cannot have any custom weapons/items/skins?  Does this mean if
>> the gamemode we use restricts certain items that we are up for ban?  Even
>> though the server is clearly listed as a modified server like Jailbreak?
>> What happens when a GSLT is compromised?  Shared GSPs aren't exactly rocks
>> when it comes to security.  And either the GSLT token is set in command
>> line, which is possible to see with process stats, or its set in
>> autoexec.cfg.  Process stats are not generally privileged information on
>> OSes. In Linux this can be accessed via the file system
>> in /proc/<pid>/cmdline.  A simple SourceMod plugin can strip through a
>> GSP's /proc folder and steal all the GSLT tokens.  There is absolutely no
>> security here.  The file method through autoexec.cfg would depend solely on
>> file permissions.
>>
>> There is just so many things wrong with this system that, unless Valve
>> fixes it, will force us to abandon and boycott CS:GO and future Valve
>> titles.  A lot of times this plugins are used for innocent purposes, and
>> not to generate money.  But because of a few bad apples Valve decides to
>> wack everyone else.  This is truly unacceptable.
>>
>> I say to those affected, get together with your communities and organize
>> a protest for this over-reaching and over-bearing response by Valve to just
>> a few people that were abusing the system.  The best and most effective way
>> would be to cease playing CS:GO, get a refund on it if you can, and post
>> public announcements stating why such actions had to be taken.
>>
>
>
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