There are many possible ways for Valve to solve this.
Sure, I gave you two options. But Valve isn't going to do anything.
There is ways for them to prevent abuse of the weapon skins as well, but
they're not doing anything about that either even though people
complained about it on this list for over a year.
Every minute while in-game, ping the current server with a2s_info
This leaves way too much room for false positives because of people with
awful connections.
Use their new ping estimation API
https://partner.steamgames.com/doc/api/ISteamNetworkingUtils and see
if there are any anomalies.
The location function for that does not send any packets to the
destination, it estimates the location by route. (Did you even read this
before linking it?) Leaves room for false positives.
1. People are not going to be happy seeing 200 ping servers lumped in
with 10 ping servers.
I did not say put 200ms servers and 10ms servers in the same category.
If you want to argue the point I actually made, we can do that.
2. Valve already does something similar by only showing 5000 servers
around your location as determined by ip2location. So it doesn't work.
Yeah, and like I said the sv_region system sucks, it allows servers to
specify their location as "world" rather than forcing them to select a
region. That would eliminate players from other continents joining a
server that's abusing latency.
What ddos are $5 vpses
with 1 shared cpu and 1 tb bw going to save you from?
You have zero understanding of how the DDoS mitigation aspect of this
works. It's not the VPS, the VPS is just handling the bgp session, the
network where the IP space is being announced is handling the mitigation
before it ever reaches the VPS.
But anyway, whether or not GFL is being malicious does not change the
fact that this is a bad practice that needs to stop before it spreads.
This is going to spread either way, more and more providers are pushing
out anycast options to their end users. Valve doesn't care about your
personal issues with GFL clan, and while Valve won't advocate for them
abusing this, they're not going to go out of their way to prevent it.
(Based on historical evidence of Valve literally not caring about
previous abuse unless it impacts their cash flow)
--
Calvin Judy
Chief Executive Officer
Swiftnode LLC
A. 539 W Commerce St #390, Dallas, Texas
T. 1-843-410-8486 <tel:843-410-8486>
E. cal...@swiftnode.net <mailto:cal...@swiftnode.net>
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