> In contrast, with an 11,000-line implementation like mod_gzip, it's > much less likely that other developers will be able to troubleshoot > the code quickly if it breaks while the original authors are on > vacation. A quick perusal of thesource for the 1.3 version of mod_gzip (which I've been happily using for 3 weeks now), leads me to believe that 90% of the 11,000 lines are debug code #ifdef'd out.
- Re: [PATCH] Add mod_gz to httpd-2.0 Greg Stein
- Re: [PATCH] Add mod_gz to httpd-2.0 William A. Rowe, Jr.
- Re: [PATCH] Add mod_gz to httpd-2.0 Justin Erenkrantz
- Re: [PATCH] Add mod_gz to httpd-2.0 Ian Holsman
- RE: [PATCH] Add mod_gz to httpd-2.0 Peter J. Cranstone
- Re: [PATCH] Add mod_gz to httpd-2.0 Ryan Bloom
- Re: [PATCH] Add mod_gz to httpd-2.0 Justin Erenkrantz
- Re: [PATCH] Add mod_gz to httpd-2.0 TOKILEY
- Re: [PATCH] Add mod_gz to httpd-2.0 Cliff Woolley
- Re: [PATCH] Add mod_gz to httpd-2.0 Brian Pane
- Re: [PATCH] Add mod_gz to httpd-2.0 George Schlossnagle
- Re: [PATCH] Add mod_gz to httpd-2.0 TOKILEY
- Re: [PATCH] Add mod_gz to httpd-2.0 Gomez Henri
- Re: [PATCH] Add mod_gz to httpd-2.0 TOKILEY
- Re: [PATCH] Add mod_gz to httpd-2.0 Gomez Henri
- Re: [PATCH] Add mod_gz to httpd-2.0 Ryan Bloom
- RE: [PATCH] Add mod_gz to httpd-2.0 Jim Jagielski
- RE: [PATCH] Add mod_gz to httpd-2.0 Peter J. Cranstone
- Re: [PATCH] Add mod_gz to httpd-2.0 Eli Marmor
- Re: [PATCH] Add mod_gz to httpd-2.0 Justin Erenkrantz
- Re: [PATCH] Add mod_gz to httpd-2.0 Marc Slemko