Doesn't each ByteBuffer goes into a queue?

On Sat, Oct 15, 2016 at 7:22 PM, Emmanuel Lecharny <>

> On Sat, Oct 15, 2016 at 3:54 PM, Guido Medina <> wrote:
> > The connections count is usually "finite" (not worth the effort),
> If so, the best solution is certainly not to use NIO. One thread per
> connection s the way to go, and if you have enough memory, you can handle
> thousands of connections.
> > but the
> > queue for packets, isn't also a ConcurrentLinkedQueue?
> > I'm not sure how MINA core stores the packets received before they are
> > passed to their handler.
> >
> Packets  aren't stored in any data strcture. They are read into a
> ByteBuffer, and passed through the filter chain up to the handler. You may
> have a codec filter in the middle, that decode the packet into
> Application's message, which are then passed through teh chain to the
> handler.

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