On Tue, Feb 13, 2018 at 12:54 PM, Michael Šimáček <msima...@redhat.com>

> On 2018-02-13 11:47, Pavel Raiskup wrote:
>> Sorry, I wanted to CC fedora devel before, forwarding.
>> Pavel
>> On Tuesday, February 13, 2018 10:54:55 AM CET Pavel Raiskup wrote:
>>> Because we are unable to find a consensus on implementation details, it's
>>> likely we'll drop this feature from copr API and it will be probably a
>>> bit
>>> more complicated to setup mock chroot for local tests in future (you'll
>>> need to have builder machine with copr-rpmbuild installed, which brings a
>>> lot more runtime dependencies at least).
>>>  From user perspective, do you mind if we dropped `copr mock-config`
>>> command?
> I didn't know this command existed, but there were multiple times in the
> past where I wished something like this had been available (It didn't exist
> back then). It was usually situation like this: "Hi, I'm trying to build
> $package in $copr and it fails because of $build_tool that you maintain,
> can you help me?". And since I had no idea how his copr was set up, it took
> me a lot of time before I was able to reproduce the problem. So, I would
> find the feature useful, especially in instances outside Fedora, which
> usually have more complex configurations.
> If it had to be dropped, I'd appreciate if copr could display the
> configuration of given project for non-owners. That way it would be easier
> to construct my own config, without trying to guess stuff based on the logs.

First, thanks for your input. This is very useful information for us. Next,
I would like to ask if it was ok to put all the functionality about
build-testing and building itself into just a single package:
copr-rpmbuild. I think having things on just one place can help us focus on
doing them really well and as the copr-rpmbuild tool is already responsible
for building, I think it would be a perfect place to add additional
build-debugging functionality like printing-out/dumping mock configs,
enablement to run just a part of the build process, possibility to enter
the build environment interactively etc. Would this be alright?

Thank you again for your feedback

> Michael
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