On Tuesday, 30 July 2013 at 13:53:24 UTC, Chris wrote:
Dear Dees,

Here is the article. I've set up a (temporary?) blog for it. The article deals with the "usability" of D and how it helped to solve certain problems. It's not about benchmarking, concurrency, unit tests and the like. Just about how "practical" it is.

Here it is, warts and all: http://wendlerchristoph.wordpress.com/2013/07/30/probably-d/

Comments are welcome. If you think it's interesting enough, we can post it to gamedev. Although I think it is not very "techy".

Good one, worth sharing. As a D user I'd probably love to see more technical details but for a wider public it is a solid match. Though you will almost certainly be asked about how you have handled phone platform in the end, may be worth mentioning it explicitly. As D is not there yet guess web fallback is used?

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