On Thursday, 20 March 2014 at 01:32:41 UTC, Chris Williams wrote:
On Wednesday, 19 March 2014 at 23:49:41 UTC, Joseph Rushton
As some of you may already know, monarch_dodra and I have
spent quite a lot of time over the last year discussing the
state of std.random. To cut a long story short, there are
significant problems that arise because the current RNGs are
value types rather than reference types.
Any chance that you could describe them? I was about to resume
porting the dcrypt library into Phobos, and had intended to
flip the classes into structs, to match what the rest of the
library was doing.
The issue isn't class vs struct, but rather "value semantic" vs
"reference semantic" (classes are always ref, but structs can be
either). Basically, if you make a copy, and modify the copy, will
the original range be modified?
The problem with "value semantics" is that it always un-expected
duplication of the range, which is a critical blocker problem as
far as random goes.
The tell-tale usecase is:
auto g = rndGen();
This will write the same sequence... TWICE!