On Wednesday, 17 December 2014 at 19:52:14 UTC, Ben Boeckel via Digitalmars-d-announce wrote:
On Wed, Dec 17, 2014 at 19:06:21 +0000, solidstate1991 via Digitalmars-d-announce wrote:
I still haven't
decided to make it open or closed source (if it'll be ever used
by any game that makes profit, I'd like to get some share from

One way to do this is to make the engine FOSS then keep the artwork under a less permissive license (e.g., this is what Froggato does).


Or you could license it under GPL and have a commercial alternative license. At least then you get some payback from any closed-source commercial use.

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