On Thu, Sep 8, 2016 at 3:11 PM, Stefan Koch via Digitalmars-d-announce < digitalmars-d-announce@puremagic.com> wrote:
> On Thursday, 8 September 2016 at 10:44:55 UTC, Stefan Koch wrote: > >> compiling parts of phobos does no longer crash the new engine. >> However it still produces incorrect byte-code :) >> > > I think I have taken care of the incorrect bytecode. > It was not an issue with the engine itself but rather with the way I > plugged it in. > The new engine is not supposed being called if the old one has already > started to interpret the function, because the two do not and should not > share state. > > !! Does this mean I can start testing new ctfe and only some of my CT will be faster?