On Thu, Sep 8, 2016 at 3:11 PM, Stefan Koch via Digitalmars-d-announce <
digitalmars-d-announce@puremagic.com> wrote:

> On Thursday, 8 September 2016 at 10:44:55 UTC, Stefan Koch wrote:
>> compiling parts of phobos does no longer crash the new engine.
>> However it still produces incorrect byte-code :)
> I think I have taken care of the incorrect bytecode.
> It was not an issue with the engine itself but rather with the way I
> plugged it in.
> The new engine is not supposed being called if the old one has already
> started to interpret the function, because the two do not and should not
> share state.
!! Does this mean I can start testing new ctfe and only some of my CT will
be faster?

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