On Saturday, 3 June 2017 at 17:30:05 UTC, Jakub Szewczyk wrote:
Mono runtime is a cross-platform, open-source alternative to Microsoft's .NET framework [1], and it can be embedded in other applications as a "scripting" VM, but with JIT-compilation enhanced performance and support of many languages such as C#, F# or IronPython [2]. It provides a C API, so I've bound it to D as a Derelict-based project, available at https://github.com/kubasz/derelict-mono, and as a DUB package (http://code.dlang.org/packages/derelict-mono). It currently wraps the Mono 5.0 API. There's also a simple example of calling a C# main from D code, and C# code calling a native function implemented in D.

PS: Because I don't own a Mac I have no idea what the correct paths to the Mono shared library are, so it'd be great if someone could post/create a PR of them.

[1] http://www.mono-project.com/
[2] http://www.mono-project.com/docs/advanced/embedding/scripting/


This is very cool - thank you for doing this. It could prove very helpful.

Have you thought of/any interest in looking at automatically generating C# wrapper and bindings for D code? (I'm interested myself mostly in nested templated structs/arrays rather than classes). It may not be relevant for you, but if it is please drop me an email on laeeth

... at kaleidic.io

Thanks.


Laeeth.

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