On 6/29/2018 1:43 AM, Ecstatic Coder wrote:
Game development is a very special use case, but personally I don't think that many of those who use C++ for close-to-the-metal development should be that much interested in switching to D, because most of its standard libraries depend on the presence of a GC...
DasBetterC resolves that, though the library issue remains.
And Rust, despite it has perfect C/C++-like performance
D has perfect C/C++ like performance, if you code it the same way.
