On Friday, 27 November 2015 at 09:24:47 UTC, Alexander wrote:
On Friday, 27 November 2015 at 07:53:09 UTC, Rikki Cattermole


Ah ok!
so here's my updated code. I still get the object error. I am trying to get a blank window to appear. I call the reload after I set the glfwcontext. I'm not sure what I'm missing here.

There's nothing obvious that jumps out. You really should not have been seeing an access violation with the first bit of code you posted if the problem were simply that no context were loaded. I suggest you try again with just a simple call to DerelictGL3.load and see if you still get the error. If so, see if you can run a hello world.

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