On Friday, 27 November 2015 at 16:26:44 UTC, Mike Parker wrote:
On Friday, 27 November 2015 at 09:24:47 UTC, Alexander wrote:
On Friday, 27 November 2015 at 07:53:09 UTC, Rikki Cattermole


Ah ok!
so here's my updated code. I still get the object error. I am trying to get a blank window to appear. I call the reload after I set the glfwcontext. I'm not sure what I'm missing here.

There's nothing obvious that jumps out. You really should not have been seeing an access violation with the first bit of code you posted if the problem were simply that no context were loaded. I suggest you try again with just a simple call to DerelictGL3.load and see if you still get the error. If so, see if you can run a hello world.

I managed to get it working. I couldn't do a writeln command because I was getting that same error. I created a new project and that fixed the problem. :) thanks for the help!

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