On Wednesday, 1 November 2017 at 08:49:05 UTC, Joakim wrote:
On Wednesday, 1 November 2017 at 00:16:19 UTC, Mengu wrote:
On Monday, 30 October 2017 at 13:32:23 UTC, Joakim wrote:

I don't know how intense your data analysis is, but I replaced a Win7 ultrabook that had a dual-core i5 and 4 GBs of RAM with an Android tablet that has a quad-core ARMv7 and 3 GBs of RAM as my daily driver a couple years ago, without skipping a beat. I built large mixed C++/D codebases on my ultrabook, now I do that on my Android/ARM tablet, which has a slightly weaker chip than my smartphone.

How does the performance compare between an i5 laptop and an Android tablet?



Why do predictions about the future matter when at the present Windows dominates the desktop and is also strong in the server space?

Because that desktop market matters much less than it did before, see the current mobile dominance, yet the D core team still focuses only on that dying x86 market. As for the future, why spend time getting D great Windows IDE support if you don't think Windows has much of a future?


The concept that you are proposing, that people will get rid of ALL their desktops and laptops for phones or tablets, doesn't seem to be happening right now. At this point, were they do to that, they would end up with a machine that has less power in most cases (there are Atom and Celeron laptops), and probably less memory and disk storage. That solution would be most attractive to Chromebook type users and very low end laptop users. And while people buy low spec laptops and desktops, there are still many laptops and desktops sold with chips that aren't named Atom and Celeron or arm. If phones and tablets try to get chips as powerful as those for the desktop and laptops they run into the chip maker's problem - the more processing power, the more the electricity the chip uses. Phones and tablets don't plug into the wall and they are smaller than the batteries in laptops. And in order to use a phone/tablet as a "lean forward" device (as opposed to "lean back") and do work, they will have to spend money on a "laptop shell" that will have a screen and keyboard and probably an SSD/HD which will cancel most of the cost savings from not buying a laptop.

In the case of trying to court Android development, I read that 95% of Android is done on Java (and maybe other JVM languages like the now "officially supported" Kotlin) and 5% in C or C++. But that 5% is for applications that have a need for high performance, which is mostly games. Good luck selling game developers on using D to develop for Android, when you can't supply those same game developers a top-notch development environment for the premier platform for performance critical games - Windows 64-bit.

I have seen conflicting reports about what OS is bigger in the server market, but Windows is substantial and the more frequent winner.

https://community.spiceworks.com/networking/articles/2462-server-virtualization-and-os-trends

https://www.1and1.com/digitalguide/server/know-how/linux-vs-windows-the-big-server-check/

I have never seen any report that Windows is "bigger in the server market."

I linked one that said:

"And what OSes are running in virtual machines and on physical servers around the world? It turns out like with client OSes, Microsoft is dominant. Fully 87.7% of the physical servers and VMs in the Spiceworks network (which are mostly on-premises) run Microsoft Windows Server."

Last month's Netcraft survey notes,

"which underlying operating systems are used by the world's web facing computers?

By far the most commonly used operating system is Linux, which runs on more than two-thirds of all web-facing computers. This month alone, the number of Linux computers increased by more than 91,000; and again, this strong growth can largely be attributed to cloud hosting providers, where Linux-based instances are typically the cheapest and most commonly available."
https://news.netcraft.com/archives/2017/09/11/september-2017-web-server-survey.html

Web-facing server is a subset of servers. Shared web hosting services are probably a harder target for native-code applications than internal IT servers.

But regardless of whether Windows is dominant, or just widely used, you haven't made predictions that Windows servers are going to die.


Your first link is actually a bad sign for Windows, as it's likely just because companies are trying to save money by having their employees run Windows apps off a virtualized Windows Server, rather than buying a ton more Windows PCs.

I would say that is an unlikely scenario. Companies use virtual machines for servers because it allows for the email server and/or http server and/or database server and/or application server to be on one physical machine, and allow for the system administrator to reboot the OS or take the server offline when making an upgrade/bug fix, and not affect the applications running on the other servers.

Meanwhile, your second link sees "Linux maintaining a noticeable lead" in the web-hosting market.

Don't know why I linked that as it doesn't even have a percentage breakdown. My intent was to show a web server breakdown but I will concede that Linux is bigger for web servers. However, Windows is still big and you aren't predicting it will die.


And if desktop OSes were going to go away, the MacOS would go before Windows.

Oh, Apple wants that to happen, one less legacy OS to support, which is why all the Mac-heads are crying, because macOS doesn't get much attention nowadays. Do you know the last time Apple released a standalone desktop computer? 2014, when they last updated the Mac Mini. They haven't updated the Mac Pro since 2013.

Why do you think it is that they haven't come out with an iOS Mac Mini or iOS MacBook?


They see the writing on the wall, which is why they're lengthening their release cycles for such legacy products.


Do they want them to go away, or do they see the handwriting on the wall? The fact that they still make them, it appears that they don't want them to go away. They can stop making them at any time. And by them, I mean their entire macOS (i.e. their non-mobile) line. I think that the Mac Mini/Mac Pro pale in sales to the iMacs as far as Apple desktop sales go.


If you look at the graph in this article, the iPad has declined more as a percentage of Apple revenue than the macOS line has in the last five years.

https://www.statista.com/statistics/382260/segments-share-revenue-of-apple/


There is a case to be made for supporting Android/iOS cross-compilation. But it doesn't have to come at the expense of Windows 64-bit integration. Not sure they even involve the same skillsets. Embarcadero and Remobjects both now support Android/iOS development from their Windows (and macOS in the case of Remobjects) IDEs.

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