On Mon, 2002-10-21 at 05:36, Andreas Kotes wrote:
> Hi!
> 
> * Andreas Kotes <[EMAIL PROTECTED]> [20021019 15:55]:
> > * Sven Neumann <[EMAIL PROTECTED]> [20021019 15:30]:
> > > Andreas Kotes <[EMAIL PROTECTED]> writes:
> > > > In your place, I'd start digging through the gnome/gtk libraries,
> > > > isolation the (drawing) code which isn't specific to gnome/gtk and
> > > > extract it. This code should be send as a patch for libdirectfbee, and
> > > > afterwards, gnome/gtk (or e.g. Qt, for that) should (when compiled for
> > > > DirectFB, the #ifdef .. #else .. #endif game ..) use these routines
> > > > instead of the current code. Reduces code size in gnome/gtk and takes
> > > > care of getting a reasonable code base for libdirectfbee.
> > > 
> > > sorry, but I don't follow you here. All the GTK+/GNOME drawing code
> > > is abstracted in GDK. GDK itself is split into backend-dependant and
> > > backend-independant parts and this is _not_ done using stuff like
> > > #ifdef ... #else ... #endif. What are you talking about?
> > 
> > oops, seems like I was just babbling at this place, albeit I should have
> > known better. wrote the mail after a quite short night .. sorry for any
> > confusion. the #ifdef etc stuff would work with other toolkits, thou.
> 
> wicked thought: why not port Qt drawing to GDK and drop native drawing
> support in Qt? ;)
> 
Are the widget functions in the KDE libraries or in the Qt libraries?
How hard would it be to port the widget library from KDE/Qt to use the
GTK widget library?

Karl Bowden




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