Hi!

* Sven Neumann <[EMAIL PROTECTED]> [20021019 15:30]:
> Andreas Kotes <[EMAIL PROTECTED]> writes:
> > In your place, I'd start digging through the gnome/gtk libraries,
> > isolation the (drawing) code which isn't specific to gnome/gtk and
> > extract it. This code should be send as a patch for libdirectfbee, and
> > afterwards, gnome/gtk (or e.g. Qt, for that) should (when compiled for
> > DirectFB, the #ifdef .. #else .. #endif game ..) use these routines
> > instead of the current code. Reduces code size in gnome/gtk and takes
> > care of getting a reasonable code base for libdirectfbee.
> 
> sorry, but I don't follow you here. All the GTK+/GNOME drawing code
> is abstracted in GDK. GDK itself is split into backend-dependant and
> backend-independant parts and this is _not_ done using stuff like
> #ifdef ... #else ... #endif. What are you talking about?

oops, seems like I was just babbling at this place, albeit I should have
known better. wrote the mail after a quite short night .. sorry for any
confusion. the #ifdef etc stuff would work with other toolkits, thou.

   Count

-- 
Andreas Kotes - ICQ: 3741366 - The views expressed herein are (only) mine.
Unser Leben ist das, wozu unser Denken es macht. -- OpenPGP key 0x8F94C228
Our Life is what our thinking makes it.. Your mind is a weapon! Load it ..


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