I do not quite understand WHY Prototype Engineering is a competency. Should it not be Software Engineering - again a very broad term but referring to the technical/engineering aspect of the work.
Here is my list titled "The Core Competencies of a UX Professional" 1. Communication Skills 2. Analytical Skills 3. Experience Design [includes Information Structuring, Interaction Design, Graphic Design, Usability, UI in case of software and other] 4. Business and Market Insights 5. People Skills I get the gist of where Steve Psomas is saying but he confuses the person and what the person does e.g. the designer and the design. They are very different entities. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://gamma.ixda.org/discuss?post=22177 ________________________________________________________________ *Come to IxDA Interaction08 | Savannah* February 8-10, 2008 in Savannah, GA, USA Register today: http://interaction08.ixda.org/ ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://gamma.ixda.org/unsubscribe List Guidelines ............ http://gamma.ixda.org/guidelines List Help .................. http://gamma.ixda.org/help
