On Nov 8, 2007, at 12:51 PM, Fred Beecher wrote: > Because time and budget are *always* limits. : ) With a lo-fi > prototype, not > very much effort has gone into the design. Just the IA, IxD is > responsible > for that. If you go straight to a hi-fi prototype, then you're risking > having to make coders, graphic designers, etc. do re-work too because > something in the IA isn't working.
I never mentioned anything about skipping lo-fidelity or skipping the design process in general. Why are you (and others) making that leap from what I'm saying? Also, you mentioned there are situations in which *not* using (emphasis yours) hi-fi prototypes make sense. Again, if budget and time were not an issue, which situations are you then referring to? > If your basic lo-fi prototype is working and you've got the time > and budget > then I think a hi-fi prototype is valuable. There is a chance that > some > IA/IxD problems will be found, but the major ones should be weeded > out by > lo-fi testing and shouldn't cause too much re-work for others on the > project. This is going in circles. Let's stop presuming building a prototype constitutes skipping the design process or even skipping lo-fi versions on the path the hi-fi. Remember, I stated "paper is a design tool." Design for happens well before prototyping, and continues all the way through. -- Andrei Herasimchuk Principal, Involution Studios innovating the digital world e. [EMAIL PROTECTED] c. +1 408 306 6422 ________________________________________________________________ *Come to IxDA Interaction08 | Savannah* February 8-10, 2008 in Savannah, GA, USA Register today: http://interaction08.ixda.org/ ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help