>> The fact that Visio seems to be a "legitimate" tool in the field
>> just makes me want to cry. I mean, would you create a scale model if
>> you were building the original iPod out of PlayDough to show to the
>> guy who signs the checks what the design will be? Or Legos for that
>> matter?

One of the "prototyping" methods used for the original Palm Pilot was  
balsa wood, the equivalent of PlayDough or lego bricks. The purpose  
was to test one critical aspect of the product: The aspect they were  
prototyping was "how does it feel in the hand" and "how does it fit  
into a person's various pockets and bags". They built lots of  
different blocks and tried them all before settling on the deck-of- 
cards size we all know today as the de-facto PDA standard form  
factor. The universal consensus today is that Palm completely nailed  
that form factor question, and I don't doubt that the balsa  
prototyping made that success happen.

The balsa wood blocks didn't *do* anything, any more than a paper  
prototype *does* anything. Andrei, would you say that the balsa wood  
block was not a prototype just because it didn't have a computer in it?

How is a block of wood (which tests how something works with the  
hands) any less a prototype than a piece of paper (which tests how  
well the design works with the eyes)?

It seems to me that whenever you make an artifact and put it in front  
of someone and say "pretend this is the real thing", it is a  
prototype. Even a piece of paper.

Even if the only test user is you, the designer him or her self: Just  
yesterday I was sliding my finger around the surface of a piece of  
paper with some life-size iPhone UI marker sketches on it, to  
simulate for myself the interaction feel of the final product. My  
piece of paper is, thus, a prototype.

Andrei, you seem to be arguing about the degree of fidelity an  
artifact must possess for it to qualify as a prototype. If it's any  
consolation, there are some people who are *far* more strict about  
this than you are. For example, I've known people who think that you  
can't prototype a web site without actually building a robust  
functional back end (logic, database, content) that really works with  
real data.

Higher fidelity is almost always better, of course, but prototypes  
come in all degrees of fidelity, from rough paper sketches to  
products that are nearly indistinguishable from the final release.  
And testing early, before coding stuff, can be immmensely valuable.

I would hope that you are simply quibbling over words and not  
contending that it's useless to even show low-fidelity artifacts to  
potential users.

-Cf

Christopher Fahey
____________________________
Behavior
biz: http://www.behaviordesign.com
me: http://www.graphpaper.com
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