Andrei wrote:
> Of course you build a number of prototypes that eventually lead to a  
> prototype that is the final design. And of course along the way you  
> start lower and get higher fidelity.
[..]
> Again, this is how most other design fields behave. I have no idea  
> why my position on this is such a controversial topic in this list.

Your position seemed to be, *until this post*, that only high fidelity models 
of how a product would behave could be called prototypes. 

Lower fidelity prototypes, like paper prototypes, got hammered down with 
statements such as:
"Paper prototyping is nothing more than iterative design to help people get the 
ball rolling and to keep things at a level of manageable, inexpensive and 
iterative before getting to brass tacks with real, pixel precise mockups and a 
true product prototype." (http://ixda.org/discuss.php?post=22174 first entry).

Prototypes that are not pixel-perfect get a similar treatment with replies like:
" Of course you can guarantee pixel perfection. [..] Pixel perfection, as I'm 
using it, means nothing more than the prototype as rendered in pixels on the 
screen looks exactly like the real product that will ship, at minimum in it's 
visual presentation, including all the things that will happen if you resize 
windows, change font sizes, etc. [..] Given the nature of web applications 
these days, this is very simple to do."

IMHO that is the reason why people objected to your point of view.

But I must confess that, as I'm tracking through the archives, you do mention 
that you use paper models (I won't use the word prototype) early on in the 
design process with the team, client and users:
"What people call "paper prototyping" is something I do at the very beginning 
of the design process with the initial team, and I use it as a design tool to 
get a project started."
and:
"I find showing end users, product managers or CEOs a paper drawing to be of 
nominal value, and only at the up front stages of the design process."

Peter
-- 
Peter Boersma | Senior Interaction Designer | Info.nl
http://www.peterboersma.com/blog | http://www.info.nl

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