On 14/11/07 8:10 PM, "W Evans" wrote:

>If a UX/IxD is creating personas that do >not include high
importance >scenarios/narratives/comics of users >accomplishing
certain goals - then you have >not created a persona.

Personas are descriptive of behavior patterns as they currently exist
or based on past observed behaviors, but they may not predict behavior
change or caters for the unexpected behaviors, which can be based on
the culture as well .

On 14/11/07 8:10 PM, "Eric Scheid" wrote:

>I've distilled observed user behaviour into >written personas along
these lines one >persona might be described as being a >playful
explorer, another a methodical and >cautious planner, and a third as
a >smash-n-grab drive-by visitor type, amongst >other approaches.

Sounds ok, but how is this able to cater for unexpected behaviors? I
am uncomfortable with including predicted user behaviors or the way
the persona in question is going to approach the task, because I feel
that it borders on relying on "gut feeling" which in my opinion
should not be the way to coming up with a persona.

p.s: Can someone enlighten me how to "reply" and quote comments?




. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://gamma.ixda.org/discuss?post=22531


________________________________________________________________
*Come to IxDA Interaction08 | Savannah*
February 8-10, 2008 in Savannah, GA, USA
Register today: http://interaction08.ixda.org/

________________________________________________________________
Welcome to the Interaction Design Association (IxDA)!
To post to this list ....... [EMAIL PROTECTED]
Unsubscribe ................ http://www.ixda.org/unsubscribe
List Guidelines ............ http://www.ixda.org/guidelines
List Help .................. http://www.ixda.org/help

Reply via email to