On 14/11/07 8:10 PM, "W Evans" wrote: >If a UX/IxD is creating personas that do >not include high importance >scenarios/narratives/comics of users >accomplishing certain goals - then you have >not created a persona.
Personas are descriptive of behavior patterns as they currently exist or based on past observed behaviors, but they may not predict behavior change or caters for the unexpected behaviors, which can be based on the culture as well . On 14/11/07 8:10 PM, "Eric Scheid" wrote: >I've distilled observed user behaviour into >written personas along these lines one >persona might be described as being a >playful explorer, another a methodical and >cautious planner, and a third as a >smash-n-grab drive-by visitor type, amongst >other approaches. Sounds ok, but how is this able to cater for unexpected behaviors? I am uncomfortable with including predicted user behaviors or the way the persona in question is going to approach the task, because I feel that it borders on relying on "gut feeling" which in my opinion should not be the way to coming up with a persona. p.s: Can someone enlighten me how to "reply" and quote comments? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://gamma.ixda.org/discuss?post=22531 ________________________________________________________________ *Come to IxDA Interaction08 | Savannah* February 8-10, 2008 in Savannah, GA, USA Register today: http://interaction08.ixda.org/ ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
