On Dec 19, 2007, at 4:11 PM, Joseph Selbie wrote:

> I appear to have touched a nerve.

Yes. You have. I read what you've written and think your promoting a  
design approach that is based on an outdated understanding of what  
modern usability practice is.

It comes from two assertions in your responses:

1) Your assertion that the "something magical" component of design is  
relegated only to people with the role of designer on the team and  
that other people can't contribute equally. (“If a designer isn't  
more enlightened about good design than a usability
practitioner, than I would have to say they probably shouldn't be  
designers.")

2) Your assertion that somehow the work of some members of the team  
is naturally harder than the work of others. ("I just said design was  
harder because it has to include the awareness of usability along  
with creativity.")

Statements like "It is harder to make a movie than to write a movie  
review" implies that you have a very narrow view of what good  
usability practice can provide the design process. As someone who  
works very hard (and it *is* hard) to provide good information into  
the design process, this is akin to having someone describe the  
design process as "making things pretty". "Awareness of usability" is  
a 1992 notion of usability practice, not a modern one.

It seems only fair, if you're going to preach a position of how  
design should be approached, that it should take into account modern  
practices.

We can agree to disagree on these points, if this is what you truly  
believe. I have no further need to argue here. I think I've made my  
points.

Jared

Jared M. Spool
User Interface Engineering
510 Turnpike St., Suite 102, North Andover, MA 01845
e: [EMAIL PROTECTED] p: +1 978 327 5561
http://uie.com  Blog: http://uie.com/brainsparks

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