At least a few posts seem to suggest that design is more art than science.
 This is a serious -- and possibly widespread (in the community, may not be
in this forum) -- misconception, and is founded on a misunderstanding of the
term 'design' which deems the terms 'art' and 'design' to be near synonyms.

I seriously doubt if artists, prior to the 20th century would have called
themselves designers.  In fact, I doubt if serious/successful artists today
would like the appelation 'designer' applied to them.  I have a friend who
would like to be an artist full-time but works as a designer to 'pay the
bills'.


This conflation of art and design may have something to do with the
visibility and iconic status of architects from around the beginning of the
20th century (Walter Gropius/Bauhaus, Frank Lloyd Wright, etc.).  Architects
-- as distinct from civil engineers, or 'mere' builders -- were/are
supposedly persons of vision and flair who 'imagined habitations' rather
than drew up buildings.  They became celebrities whose rock-star status
often camouflaged the impractical nature of some of their designs [of
current notoriety is Frank Gehry's leaky design for MIT].


The term "design" means, among other things something deliberate,
intentional, considered, and ... horror of horrors! ... calculated.  Before
I discovered psychology, anthropology and computer science, my first degree
was in Mechanical Engineering and my senior thesis involved the DESIGN of a
heat exchanger for a nuclear power plant.  Now, despite the fact that I was
the college cartoonist at the time, there was nothing art-related in my
project.  Sure, I did engineering drawings of the heat exchanger, but it was
calculated to avoid Three Mile Island sort of situations.  No jury awards
and all for flair and panache and all that sort of thing.


Design means "working to a purpose", and to claim that Design is all or
mostly about 'that ineffable something' strikes me as being a little scary.
 Ineffability is great for pure art, but Design better be pretty darned
effable.

One thing I noticed from many posts is the preponderance of people with a
formal/semi-formal background in art and hence having strong visual/spatial
skills.  Also, a significant proportion seem [and I could be totally
mistaken here] to work on/with websites rather than with physical artifacts
such a cellphones, ATMs, hearing aids, etc.

If one is tasked with designing the billionth website or corporate logo on
this planet, then yes, you've got to go into that state of ineffability to
conjure up a visual design that has that ol' je ne sais quois: something
unique, distinct, and fresh.  Undoubtedly, the visual impactis  an important
consideration for a website, and to be able to come up with a unique website
design in this vast web ocean requires an immense amount of creativity and
original, unstructured thinking.  Once you've come up with that fresh new
angle that projects a unique identity, there's a lot of science to making a
site successful.

As far as physical artifacts are concerned, there are far fewer archetypes
within a specific domain than the potential (visual) variety of websites;
the visual is just one among many aspects, and thus visual aesthetics no
longer occupy center stage (there are tactile and auditory issues too, among
others).

It's interesting that while this is a forum of interaction designers -- with
the emphasis on 'interaction' -- that there is so much focus on the visual
and spatial.  Sure, finally most of what is designed will manifest itself in
visual form (except for purely auditory design); but designing the
INTERACTION PROCESS which is more critical than the visual presentation is
nearly pure science. Jakob's Nielsen's site is pretty ho-hum looking, but
from an interaction perspective, I think the man has it all down pretty
well.  Perhaps this reflects my bias -- I didn't get into this field from
the world of art (despite a personal passion for art, and though I sport
earrings, an artsy two-day stubble and love my latte; and yes, I do own a
black beret, but it's in a box somewhere); my formal training is in
engineering and the social/behavioral sciences.

Everything constructed deliberately by human beings, is, by definition, art
(everything else, is nature).  Science does not -- and perhaps never can --
precisely determine how a design will manifest itself; but it sure does set
a whole bunch of boundaries (and constraints) that delimit its scope.

-murli
-- 
murli nagasundaram, ph.d. | www.murli.com |  [EMAIL PROTECTED] | +91 99 02 69
69 20

- The reason why death sticks so closely to life isn't biological necessity
-- it's envy.  Life is so beautiful that death has fallen in love with it, a
jealous possessive love that grabs at what it can.  - Yann Martel, The Life
of Pi.
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