Kevin,

Not all interactions contain visual elements. what about Voice UI?


Hmm? I think you and I are thinking of aesthetics differently. So I
see aesthetics as the primary. Even if form follows function, the
functioning of a thing has an aesthetic response as much as the
function does.

Take the Wii for example. The sheer joy that comes out of using the
gestural controller has little to nothing to do with the explicit ID
that it is built on. The joy and the beauty is embedded into the
interaction itself trumping the form/shape that the interaction is
embodied around.

But I do agree with you (and much to Andrei's point) that it is so
difficult to separate the form from the function in good interaction
design, which is why "embodiment" of interaction (form giving) is
an important part of interaction design. The dialog between
interaction and embodiment is core to interaction design success.

-- dave


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Posted from the new ixda.org
http://www.ixda.org/discuss?post=23732


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