Robert - no holes to shoot in that argument. Actually, when I was asked in
an interview about what I found most important in an interface, I answered
with that same  word - predictability.


-Todd


On Sat, May 24, 2008 at 8:54 PM, Robert Hoekman Jr <[EMAIL PROTECTED]> wrote:

> "Usability equals predictability."
>
> As in, if you can accurately predict what's going to happen next in an
> interaction, it's because the action you're taking is understandable,
> clear,
> logical, makes you feel confident, etc. If you can accurately predict
> what's
> next, the interaction has high usability. If you can't accurately predict
> what's next, the interaction has low usability.
>
> Shoot holes in that statement.
> -r-
>
>
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