Hi James, > How do you combine Persona's and Activity Theory? How do you separate human activity from human ? Persona just reflects human ( human with motivation and goals in specific context), and activities reflects what/how they do, isnt it?
As previous discussing from other thread, you can say not all guys advocating activity centered design appreciate ActivityTheory (because it's dry and not so practical until now). Instead designers use the situated scenario (some guys calls it HIS/HER version of use case ) for many years, which can be regard as activity enabled design. If you looks through the practice, you''ll find designers combine persona and scenario (activity) frequently and naturally. Regards, Jarod On Thu, Nov 13, 2008 at 7:41 AM, James Page <[EMAIL PROTECTED]> wrote: > Richard, > How do you combine Persona's and Activity Theory? > > I don't see how the two are compatible. AT looks at activities through real > behaviour. > > If you add Personas you are adding a multitude of parameters in the middle. > > James > > > On Tue, Nov 11, 2008 at 10:38 AM, Richard Rutter <[EMAIL PROTECTED]> wrote: > >> Jared your points reflect a conversation we often have here at >> Clearleft. We say we do UCD, but ask ourselves do we really do ACD? I >> reckon the answer is both. Or more particularly we do ACD with a UCD >> wrapper. That is to say we do user research and personas, but only >> enough to give useful context for the subsequent ACD. >> >> So the research and persona development is activity-focused. It's >> used to determine the activities that need to be designed and >> provides the settings in which that activity might occur. >> >> In your example of a photo sharing site, one activity would almost >> certainly be to upload a photo. Our research and personas would >> indicate whether users would be happy uploading one photo at a time >> or whether there should be a batch (instead or as well). It may even >> identify that uploading is not viable for the majority of users, and >> that an alternative solution would need to be developed. >> >> The point is that the UCD is limited to informing the ACD, thus >> avoiding dogmatic processes and freeing us to be able to choose the >> most appropriate tools to the job at hand. >> >> [Expanded upon at http://clagnut.com/blog/2208/] >> >> >> . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . >> Posted from the new ixda.org >> http://www.ixda.org/discuss?post=35466 >> >> >> ________________________________________________________________ >> Welcome to the Interaction Design Association (IxDA)! >> To post to this list ....... [EMAIL PROTECTED] >> Unsubscribe ................ http://www.ixda.org/unsubscribe >> List Guidelines ............ http://www.ixda.org/guidelines >> List Help .................. http://www.ixda.org/help >> > ________________________________________________________________ > Welcome to the Interaction Design Association (IxDA)! > To post to this list ....... [EMAIL PROTECTED] > Unsubscribe ................ http://www.ixda.org/unsubscribe > List Guidelines ............ http://www.ixda.org/guidelines > List Help .................. http://www.ixda.org/help > -- http://designforuse.blogspot.com/ ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
