Nasir accidentally forgot to reply to the list. I've got your back. ;)
I've already overblown my personal quota for IxDA list time, and I
still have things to get out the door for today, but quickly:
Todd, thanks for taking that on. We do agree on most things, and
whatever's left to disagree on, well, we'll hash it out next time
the universe aligns our presences in the same space :-). I found the
same sentiment among IA Summit peeps; no one really knew what Eric
Reiss's House Divided talk was about, let alone why they should have
to spend their registration fee on that session when there were
several other good ones to go to (even Eric made no bones about
that). Which, as a naive ambassador attendee, made me happy, because
nothing makes me more cranky than petty battles.
As for the Apple thing, mirroring Twitter sentiments, I do hope we
focus on more than the cult of Mac; that was my whole motivation to
pose the question in the first place. The only focus on design I've
seen so far focuses on the end product, the result of a good
process-- the problem with simply evangelizing the end product is
people still think the process is as easy as copying those slim
lines, the sleek transitions, without learning about how to make the
right design decisions.
And to quote Johnathan Knoll (Twitter: @Yoni): "We need a language
of UX, not a definition of it."
Amen.
- Nasir
Twitter: @nbarday
Jack L. Moffett
Senior Interaction Designer
inmedius
412.459.0310 x219
http://www.inmedius.com
Design is like California.
No one is born there.
-Dick Buchanan
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