Nasir accidentally forgot to reply to the list. I've got your back. ;)

I've already overblown my personal quota for IxDA list time, and I still have things to get out the door for today, but quickly:

Todd, thanks for taking that on. We do agree on most things, and whatever's left to disagree on, well, we'll hash it out next time the universe aligns our presences in the same space :-). I found the same sentiment among IA Summit peeps; no one really knew what Eric Reiss's House Divided talk was about, let alone why they should have to spend their registration fee on that session when there were several other good ones to go to (even Eric made no bones about that). Which, as a naive ambassador attendee, made me happy, because nothing makes me more cranky than petty battles.

As for the Apple thing, mirroring Twitter sentiments, I do hope we focus on more than the cult of Mac; that was my whole motivation to pose the question in the first place. The only focus on design I've seen so far focuses on the end product, the result of a good process-- the problem with simply evangelizing the end product is people still think the process is as easy as copying those slim lines, the sleek transitions, without learning about how to make the right design decisions.

And to quote Johnathan Knoll (Twitter: @Yoni): "We need a language of UX, not a definition of it."

Amen.

- Nasir
Twitter: @nbarday




Jack L. Moffett
Senior Interaction Designer
inmedius
412.459.0310 x219
http://www.inmedius.com


Design is like California.
No one is born there.

               -Dick Buchanan

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