theres also an archive of the list here (it just started two weeks ago): http://www.mail-archive.com/dnb-prod%40lists.breakbeat.co.uk/
On Tue, 18 December 2001, "Scope - Streetbeats" wrote: > > I posted the following thread earlier today, prolly b4 u joined.... > > Welcome to the list - hope this helps > > Scope @ streetbeats > > >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> > > It's the same way most (breaks oriented) producers do it now. > I always cut up breaks in soundforge myself. > 1) its more accurate and MOST importantly > 2) I don't just take the hits. > > An explanation > > I'll take a drum loop, say two bars in length, and once I've done all > the Direct X/VST plugin magic in soundforge and wavelab......and once > ive got it at the right temp.......then in soundforge I'll send the > whole loop to sample number 1 say. Then I'll cut that first beat off, > and so the loop is now shorter than the full two bars, and will now > begin from say a hat inbetween the first kick and snare. I'll send that > to sample number 2. Then I'll cut it from the snare onwards, and send > this section to sample 3. Until I get to the end of the loop, the last > sample I send over should just be an individual hit, the last one in the > loop. > > Why do this you ask? Well sure it takes more memory in my sampler, but > memory is cheap, and if you know how to use a sampler well then you make > efficient use of that memory. > > The main reason for doing this, is that all of the feeling in a break > and the movement in it, the groove if you like is held in the bits > inbetween the main hits. Sometimes people refer to these as ghost hits, > and if its not ghost hits then the feeling often just comes from things > like the decay characteristic of the hits. So the way I use breaks, I > have any individual hit I want to hand, keymapped. The difference being, > if I hold the key down, I get more than just that hit, but a part of the > loop too..... > > Now back in the very first instance, at or before the conception of > hardcore and d&b, drum loops would be taken in there entireity, time > stretched and laid down straight. Then as time progressed you could see > these loops maybe being split into a couple of sections etc, and > slightly rearranged. And b4 you know it you have producers like source > direct and photek cutting these breaks up as I described above to give > you ultimate flexibility and re-arranging power. > > So by laying down these various sections of breaks, in different length > segments or whatever - there are no rules - you can very quickly build > up different grooves. > > Once you have that groove, you may want to clean it up a little by > deconstructing any longer sections of loop you are playing on a single > note into smaller sections, or even individual hits. When doing this, > the envelope and filter settings in your sampler become crucial in > obtaining the same feel as you had whilst just playing a section of the > loop on that one key. > > This step is also very important for achieving a fat sound, because you > should have kicks, snares and hats on different channels on the desk, so > you want the hist to be as granular as possible whilst retaing a real > groove. > > Its hard to describe, but quite a simple concept. > A lot of producers I run into who are just getting going will be using > recycle or whatever and programming these individual hits, and the > result often sounds staccato and interupted. That's what you've got to > avoid. > > Note that the whole above ranting, is only one part of it, having the > right sound on your breaks is awhole other consideration. > > Hope this helps someone. > > > ************************************** > Get your FREE Web based email at > http://www.m4jungle.com > ************************************** > Streetbeats, Noir, Pi, Z-no > http://www.streetbeats.co.uk > http://www.m4jungle.com > http://www.noir-recordings.com > http://www.pi-recordings.com > http://www.z-no.co.uk > ************************************** > > > --- > Drum&Bass Arena Producers Discussion List http://www.breakbeat.co.uk > You are currently subscribed to dnb-prod as: [EMAIL PROTECTED] > To unsubscribe send a blank email to [EMAIL PROTECTED] --- Drum&Bass Arena Producers Discussion List http://www.breakbeat.co.uk You are currently subscribed to dnb-prod as: [email protected] To unsubscribe send a blank email to [EMAIL PROTECTED]
