My advice is start getting as many samples as possible together. That's the
framework for most tracks (especially when it comes to drums) then use those
samples to try and create or rearrange beats.
Cubase is a great place to start, I'd recommend the battery plugin as a
sampler you can use in cubase. Just drag and drop the samples in there and
away you go. The Audigy is a great card to start with because unless I'm
mistaken it's got spdif outs and even 24bit sampling. Plugins for effects,
filters, compression etc. is where you're track will stand out on it's own.
Just a matter of try and test really.

-----Original Message-----
From: David Gover [mailto:[EMAIL PROTECTED]]
Sent: Tuesday, July 16, 2002 11:12 AM
To: Drum & Bass Arena Discussion List
Subject: [dnb-prod] Beginner Tips, anybody?



Hi,

I'm interested in starting to produce dnb.

I have _no_ money whatsoever for hardware but I do have a nice powerful PC
(Athlon XP 1600+, 512MB Ram, 70GB HD). My soundcard is a Soundblaster Audigy
(not perfect for production I guess?).

I've been lurking on this list quite a while and I've not seen an answer to
the following question:

What options are there for somebody who only has a PC, to start producing?

As far as I've researched so far, it seems that a good (common?) way to
start is to use Reason "re-wired" into Cubase (I'd rather learn a "real"
interface, if you know what I mean). I'm not too familiar with what
soundbanks etc Reason has to offer as I've only had a chance to play with
the Demo version so far but I guess I'd have much more flexibility working
with my own samples? Is there some kind of "sampler" I can plug-in to the
CuBase/Reason setup?

Basically - I'm looking to do everything via software. That includes,
sampling, sequencing, effects & filters, compression, whatever.. what can
everybody suggest?

Before everybody tells me hardware is better - maybe I'll buy some later and
besides, I hear High Contrast uses purely software, so there must be
something in it?

Cheers,
-dave


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